▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Плагины/Fake Player Plugin (FPP)
Fake Player Plugin (FPP)

Fake Player Plugin (FPP)

Spawn realistic fake players on your Paper server — complete with tab list presence, server list counts, join/quit messages, and in-world entities. Can also be used as configurable AFK bots to keep your server active.

2.2K
13
Все версииFake Player Plugin (FPP) 1.5.17

Fake Player Plugin (FPP) 1.5.17

Release3 дн. назад

Список изменений

v1.5.17 (2026-04-07)

Swap System — Critical Fix & Major Enhancements

  • Critical bug fix: bots now actually rejoin after swapping out. The rejoin timer was being silently cancelled by delete() calling cancel(uuid) — bots left but never came back. Fixed by registering the rejoin task after delete() runs so cancel() finds nothing to cancel.
  • New swap.min-online: 0 — minimum bots that must stay online; swap skips if removing one would go below this floor
  • New swap.retry-rejoin: true / swap.retry-delay: 60 — auto-retry failed rejoins (e.g. when max-bots cap is temporarily full)
  • Better bot identification on rejoin: same-name rejoins use getByName() (reliable even with stable UUIDs); random-name rejoins use UUID diff
  • New Personality.SPORADIC type — unpredictable session variance for more natural patterns
  • Expanded farewell/greeting message pools (~50 entries each)
  • New /fpp swap info <bot> — shows personality, cycle count, time until next leave, and offline-waiting count
  • /fpp swap list now shows time remaining in each session
  • /fpp swap status now shows the min-online floor setting
  • New logging.debug.swap: false — dedicated swap lifecycle debug channel

Performance Optimizations

  • O(1) bot name lookup via secondary nameIndex map — getByName() was O(n) linear scan, now O(1) ConcurrentHashMap lookup maintained at all add/remove sites
  • Position sync distance culling — position packets only broadcast to players within performance.position-sync-distance: 128.0 blocks (0 = unlimited); saves significant packet overhead on large servers

Log Cleanup

  • NmsPlayerSpawner per-spawn/despawn log messages demoted from INFO → DEBUG; no more log spam on every bot cycle

Config Reorganization

  • config.yml restructured into 9 clearly labelled sections: Spawning · Appearance · Body & Combat · AI Systems · Bot Chat · Scheduling · Database & Network · Performance · Debug & Logging
  • Config version → v47

Файлы

fpp-1.5.17.jar(16.38 MiB)
Основной
Скачать

Метаданные

Канал релиза

Release

Номер версии

1.5.17

Загрузчики

Paper
Purpur

Версии игры

1.21–1.21.11

Загрузок

159

Дата публикации

3 дн. назад

Загрузил

ID версии

Главная