
EmakiForge | Blueprint-Driven Quality-Tiered Crafting System
Blueprints, material contribution, capacity limits, six quality tiers — a complete forging chain from raw materials to finished gear.
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Список изменений
EmakiForge Changelog
[3.1.0] - 2026-04-16
Added
- Added
ForgeMaterialUsagePlannerto centralize required/optional material batching, capacity cost/bonus calculation, and unconsumed input return logic for more predictable forge resolution. - Adopted CoreLib's
AbstractConfigurableEmakiPlugin,BaseAppConfig, and sharedGuiTemplateLoaderso Forge now shares the common config and GUI-loading foundation.
Improved
- Reworked
EmakiForgePlugin,ForgeLifecycleCoordinator, andForgeRuntimeComponentsso PDC attribute registration, service exposure, and CoreLib assembly feedback wiring follow one consistent startup path. - Hardened interactions in the forge station, recipe book, and editor by covering keyboard clicks, drag behavior, held-item validation, and session-state management.
- Updated
config.yml,gui/*.yml, and language resources so button sounds, hidden tooltips, and GUI structure follow the newer CoreLib GUI syntax.
Fixed
- Fixed inconsistent optional-material batching, capacity bonuses, and leftover input return behavior when multiple matching materials were supplied together.
- Fixed edge cases in item identification, recipe matching, and editor dirty-state handling to reduce false input mismatches and lingering editor state.
- Fixed the timing of PDC attribute registration so Forge keeps writing external attribute data reliably after reloads and dependency rewiring.
Файлы
EmakiForge-3.1.0.jar(250.62 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
3.1.0
Загрузчики
PaperPurpurSpigot
Версии игры
1.21–1.21.11
Загрузок
10
Дата публикации
16.04.2026
