▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Emage

Emage

High-performance image and GIF renderer for item frames.

Оцените первым
812
6
Все версииEmage 1.5.2

Emage 1.5.2

Release30.06.2026

Список изменений

This update revamps the rendering engine for better stability and performance, achieving the maximum possible visual quality within Minecraft's limits. It also adds a live reload command and forces images to fill grids completely.

Performance & Storage

  • Massive Processing Speedups: Applying static images is now 3x faster, and applying GIFs is 2x faster. The processing pipeline has been optimized to bypass server bottlenecks and maximize CPU utilization.
  • Async Visibility Checks: Server tick rate will no longer drop when multiple animated images are displayed nearby. Visibility calculations now run in the background.
  • Bandwidth Throttling: Outgoing map data is now rate-limited per player to prevent network overflows that previously disconnected users.
  • Faster Grid Allocation: Assigning map IDs to large grids is significantly faster, reducing the initial delay when applying images.
  • Reduced CPU Usage: Lowered the image compression level to drastically reduce CPU strain during real-time processing without noticeably increasing file sizes.
  • Database Frame Storage: Animated frames are now stored directly in the database instead of as individual files on the disk. This prevents file system fragmentation and makes deleting images instantaneous.
  • Accurate Memory Limits: The rendering cache now accurately tracks the size of image data, ensuring the configured memory limit is respected correctly.
  • Faster Startup Cleanup: The plugin now cleans up broken database entries and orphaned data directly in the database on startup, replacing slow file system scans.
  • Isolated Processing Threads: Heavy image processing tasks no longer compete with other plugins for CPU time. Emage now uses dedicated thread pools, preventing server-wide lag spikes during large image renders.
  • Optimized Render Loop: The main rendering loop has been streamlined to bypass unnecessary API calls. This reduces overhead per tick and ensures smoother playback for animated images.
  • Faster Visibility Checks: The system now uses cheaper distance and direction checks before performing expensive line-of-sight calculations. This significantly lowers the CPU cost of tracking which players can see active renders.
  • Optimized Grid Detection: Detecting a grid of item frames is now significantly faster, especially for large walls. The plugin now gathers nearby frames once upfront instead of repeatedly searching the surrounding area.
  • Database Retry Logic: Temporary database locks will no longer cause image processing to fail. The plugin now automatically retries database writes with incremental backoff to ensure data is saved successfully.
  • Frequent Database Maintenance: Automatic database cleanup now runs hourly instead of daily. This prevents performance degradation on servers that run for long periods without restarting.

Quality of Life

  • Maximum Visual Quality: Emage now utilizes advanced color matching and dithering, reaching the mathematical ceiling of visual accuracy possible on a vanilla Minecraft client without requiring resource packs or mods.
  • Live Config Reload: Added a /emage reload command so admins can apply configuration and message changes without restarting the server.
  • Stretch to Fill: Images are now forced to stretch and cover the entire item frame grid. The original aspect ratio is no longer preserved, allowing images to perfectly fill the space.

Bug Fixes & Security

  • GIF Crash Prevention: Malicious GIFs with massive dimensions in their headers can no longer crash the server by triggering out of memory errors.
  • Strict URL Schemes: The plugin now rejects URLs that do not use standard HTTP or HTTPS protocols, blocking attempts to access local server files.
  • Isolated DNS Security: Internal network protection now applies strictly to Emage's image downloads. Other plugins and server processes are no longer affected by Emage's internal URL blocking rules.
  • Fixed Render State Leaks: Active render counts can no longer get stuck in a permanent processing state if an unexpected error occurs during image download or scaling.
  • Prevented Memory Leaks on Shutdown: Pending image data left in memory during a server shutdown is now properly released. This prevents direct memory leaks when reloading or stopping the server.
  • Resilient Corrupted Frames: If an animation frame becomes corrupted in the database, the plugin will now temporarily skip it and retry later. Previously, this would spam the database continuously and cause severe lag.
  • Robust Grid Detection: The grid detection algorithm is now safeguarded against infinite loops. Rare edge cases involving duplicate entity IDs will no longer cause the server to hang.

Файлы

Emage-1.5.2.jar(9.59 MiB)
Основной
Скачать

Метаданные

Канал релиза

Release

Номер версии

1.5.2

Загрузчики

Bukkit
Paper
Purpur
Spigot

Версии игры

1.21–26.2

Загрузок

43

Дата публикации

30.06.2026

Загрузил

ID версии

Главная