
EcoTrophies
EcoTrophies adds decorative, armor powered trophies that passively generate currency for players to collect. Configure custom trophy types, tiered armor, production rates, storage limits, GUIs, and multiple economy integrations.
Оцените первым
24
0
Список изменений
Added
- Added per-player trophy slots.
- Added configurable base slots and maximum extra slots
- Added admin slots commands:
/ecotrophy slots info <player>
/ecotrophy slots add <player> [amount]
/ecotrophy slots remove <player> [amount]
/ecotrophy slots set <player> <amount>
/ecotrophy slots reset <player>
/ecotrophy slots reset-all confirm
- Added used, total, and remaining slot information to the trophy GUI.
- Added PlaceholderAPI placeholders to use in a shop or menu gui:
%ecotrophies_extra_slots%
%ecotrophies_max_extra_slots%
%ecotrophies_remaining_extra_slots%
%ecotrophies_can_receive_extra_slot%
- Added economy currency validation when giving and placing trophies.
- Added startup and reload warnings for unsupported trophy types.
- Added recovery pickup for trophies whose economy provider or currency is unavailable.
Changed
- Replaced the single fixed
maximum-per-playersetting with base and extra player slots. - Unsupported trophies no longer generate unusable currency.
- Unsupported trophy types are excluded from trophy command suggestions.
- Incompatible trophies can be picked up safely without losing their stored balance.
Fixed
- Fixed trophies becoming permanently stuck when their stored currency could not be collected.
- Fixed players being able to repeatedly pay for slots after reaching the configured cap when DeluxeMenus uses the new requirement placeholder.
- Fixed incompatible trophy currencies being accepted when the selected provider could not use them.
Файлы
ecotrophies-1.0.3.jar(185.60 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.3
Загрузчики
BukkitPaperPurpurSpigot
Версии игры
1.21–1.21.11
Загрузок
7
Дата публикации
30.07.2026
