
DynamicKeepInv
Dynamically controls keepInventory based on day/night cycle, protection plugins, and death causes.
Оцените первым
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Список изменений
yea 4 versions and i found a stable one ngl.
[1.0.11] - 2025-12-03
- Simplified config.yml (removed verbose comments)
- Added wiki documentation
- Config version updated to 3
[1.0.10] - 2025-12-03
Bug Fixes
- Fixed death-cause not overriding wilderness settings
- PvP/PvE now correctly overrides wilderness keep-items/keep-xp
- Claimed areas (in-own-land, in-other-land) still have highest priority
Improvements
- Updated priority order documentation in config
- Clearer comments explaining how settings interact
[1.0.9] - 2025-12-03
New Features
- Added per-world settings (world-settings section)
- Added wilderness config for Lands/GriefPrevention
- Added death message notifications (chat/action-bar)
- Added custom gamerule change times (day-trigger/night-trigger)
Improvements
- Advanced settings now disabled by default (safer for new users)
- Nerfed Lands integration to avoid conflicts with Lands' built-in keepInventory
- Added override-lands option for explicit control
- Improved config comments explaining priority order
- Fixed economy bypass death message reason
Config Changes
- Config version updated to 2 (auto-migration supported)
- Added gamerule-change section
- Added death-message section
- Added wilderness settings under protection plugins
[1.0.8] - 2025-12-02
- Fixed thread-safety issues with protection hooks on Folia
- Fixed item duplication bug when forcing inventory drops
- Improved reload command to reinitialize economy and protection hooks
- Fixed null gamerule handling that could crash the scheduler
Файлы
DynamicKeepInv-1.0.11.jar(32.88 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.11
Загрузчики
FoliaPaperSpigot
Версии игры
1.20.4–1.21.10
Загрузок
5
Дата публикации
03.12.2025
