
Dominus
Dominus is a Paper 1.21+ plugin that lets trusted operators secretly control a Minecraft server — shaping the world with powerful tools or walking among players disguised as any mob — while remaining completely undetectable.
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Список изменений
V14 — Server Administration (49 fixes, 13 improvements)
- Server-side configuration control: config_control.yml forces configuration values on players by scope (all players, either whitelist, unlisted Dominus, or per player, with player > group > all precedence), managed via /dominus control — forced options show up locked in /dominus config and are applied at boot, join, add, whitelist changes, and reload.
- Added /dominus data: full per-player data sheets (status, rank, saved inventory, original gamemode, language, disguise state, pending notifications…), scope listings, snapshot reset, and previous-gamemode editing — with safeguards so an active Dominus's live data can never be destroyed.
- The Super Dominus hierarchy now covers control and data: Super Dominus manage Dominus-rank players only, while global scopes, other Super Dominus, and enable/disable stay console-only.
- Console power tools: /dominus reload for hand-edited files, config.yml viewable and editable in-console, separate console and player default languages, and default-language changes that no longer affect existing Dominus.
- Full RCON support — the remote console is treated exactly like the local console through a dedicated RemoteServerCommandEvent listener.
- Lifecycle automation: non-whitelisted Dominus automatically lose their status on disconnect (config toggle), and a deferred-notification system delivers every server-side change (whitelist removal/switch, reset, expiry, forced config, data edits) to offline players at their next login, in their language.
- Built-in localized guides: welcome guide at first transformation, whitelist and Super Dominus promotion guides (caught up at reconnection), /dominus info with per-command explanations adapted to the caller's rank, a dedicated console guide, and a replay_info_messages option.
- The mode indicator moved to a BossBar (no more overlap with high-health disguises' hearts) integrating the aquatic drying and bee-sting timers; /dominus config was repaged into three clickable pages, and every screen block (config, guides, data sheets) is vertically centered in the chat with visual line-wrap estimation.
- Mount stacks: disguising as a ridden (or riding) mob grants a saddle item to swap places with the stack's other mob, the mount relation is genuinely rebuilt, and passengers are returned to the mob on undisguise.
- Disguise fidelity: skeleton equipment mirrors the real mob and its bow-draw aiming follows the look direction, the bee's single-sting behavior is vanilla-faithful under vanilla_fidelity, endermen can grab any block without it, the new hide_mount_riders option hides your own rider from view, and the original gamemode survives chained disguises.
- Stealth: hide_presence absorbed the fake connect/disconnect messages into a single setting, the [Dominus]/[Super Dominus] tab prefix is hidden from normal players via per-recipient packet filtering (validated in live runtime tests), and mute_sounds now covers positioned sounds (eating, drinking…).
- Robustness: carried player-occupied vehicles stay in sync and drop into a real server-driven fall, /dominus reset preserves offline Dominus inventories for deferred restoration, whitelist conflicts self-resolve at load, language files inherit new keys from the jar after plugin updates, and the READMEs gained a Limitations section documenting the known hard constraints.
Файлы
Dominus-14.61.jar(193.30 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
V14
Загрузчики
Paper
Версии игры
1.21–1.21.11
Загрузок
4
Дата публикации
19.07.2026
