
407
3
Список изменений
Changes
- Diamond behavior is now event-driven: mined diamonds carry an "unpicked" tag and are converted and triggered on inventory interactions (click/drag/close), pickup, or full-inventory takeover, instead of scanning the player's inventory every tick
- Converted diamonds become plain diamonds without NBT markers, restoring vanilla auto-stacking
- Diamonds can still be picked up when the inventory is full: processed up to the remaining capacity (empty slots × 64 + plain diamond stack space), with the overflow left on the ground
- Removed the per-tick diamond scan from GameStateManager
Файлы
DontDoIt-1.0.9.jar(2.70 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.9
Загрузчики
Paper
Версии игры
1.21.8–26.2
Загрузок
48
Дата публикации
27.08.2026
