
Deep Dark Depths
Progressive cave difficulty plugin. Mobs get stronger, loot gets rarer, and environmental hazards increase as you venture deep underground.
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Список изменений
📋 Changelog
v0.1.0-alpha — Initial Release
The depths open for the first time.
✨ New Features
🔊 Sound Detection System
- All player actions now generate noise (mining, walking, running, combat, chest interactions)
- Configurable noise levels for each action type
- Debug mode shows real-time noise levels in action bar
🎯 Sound-Based Mob Targeting
- Mobs below Y=64 hunt by sound instead of sight
- Deeper zones = more sensitive mob hearing
- Creepers and Endermen remain visual-only (configurable)
🥷 Stealth Mechanics
- Sneaking reduces noise by 90%
- Silk Touch tools reduce mining noise by 50%
- Wool blocks nearby dampen sound by 70%
⚔️ Progressive Difficulty
- Mobs scale in strength based on depth:
- Surface (Y≥64): Normal stats
- Shallow (Y 0-63): +25% HP, +15% damage
- Deep (Y -32 to -1): +75% HP, +50% damage
- Abyss (Y<-32): +150% HP, +100% damage
💎 Depth-Based Loot
- Bonus loot chance increases with depth (10% → 50%)
- XP multipliers scale with depth (1.25x → 2.5x)
- Rare drops: diamonds, ancient debris, echo shards in Abyss
☠️ Environmental Hazards
- Cave-ins: Mining can trigger ceiling collapse (5-15% chance)
- Gas pockets: Random poison/nausea when mining (3% chance)
- Darkness debuff: Applied below Y=-48 without light source
🏆 Depth Milestones
- 5 achievements for reaching new depths
- Title announcements with sound effects
- Track your deepest Y level with /deepdark stats
⚙️ Commands
/deepdark — Plugin info
/deepdark info — Gameplay tips
/deepdark stats — Your depth statistics
/deepdark reload — Reload configuration
Файлы
DeepDarkDepths-0.1.0-alpha.jar(28.90 KiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
0.1.0-alpha
Загрузчики
BukkitFoliaPaperSpigot
Версии игры
1.21–1.21.11
Загрузок
208
Дата публикации
01.01.2026
