
23
0
Список изменений
Massive World Loading Optimization
Major improvements to world loading and generation.
⚡ What's New
- Faster world loading
- Maximum match time configuration
- Random spawn radius
- Per-world border support
- Custom world name prefixes
- Individual Nether & End dimensions
⚙️ New Configuration Options
max-match-time: 0 # Max match length in minutes, 0 = unlimited
spawn-radius: 100 # Per-world random respawn radius around spawn, 0 = exact spawn
border: 3000 # World border size in blocks (centered on spawn), 0 = disabled
name-prefix: ds # Prefix for generated world names (e.g. "ds_0")
generate-dimensions: true # Give every game world its own Nether and End
# false = share server defaults
🔌 API
A new public API is now available for integrating DeathSwap with other plugins.
- Access DeathSwap game and player data
- Interact with DeathSwap matches
- Easier integration with other plugins
🔤 PlaceholderAPI
Requires PlaceholderAPI.
The expansion registers under both deathswap and ds.
Both formats are supported:
%deathswap_<name>%
%ds_<name>%
Available Placeholders
| Placeholder | Description |
|---|---|
%deathswap_state% | Player's game state: none, lobby, match or spectator |
%deathswap_deaths% | Current death count in the match (0 if not in a match) |
%deathswap_deaths_left% | Deaths remaining before elimination |
%deathswap_max_deaths% | Configured max-deaths limit |
%deathswap_players_in_lobby% | Players currently waiting in the lobby |
%deathswap_min_players% | Required players to start |
%deathswap_swap_interval% | Configured seconds between swaps |
%deathswap_next_swap% | Seconds until the next swap (0 = swapping now; full interval outside a match) |
Файлы
DeathSwap-1.0.1.jar(96.55 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.1
Загрузчики
BukkitPaperPurpurSpigot
Версии игры
1.21–26.2
Загрузок
3
Дата публикации
12.08.2026
