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DakotaAC

DakotaAC

The ultimate Minecraft anti-cheat solution! Protect your server with real-time detection, powerful features, and seamless gameplay integrity.

856
5
Все версииPre-Release 1

Pre-Release 1

Beta1 г. назад

Список изменений

Added:

  • KillAura$PlayerOrientationData: Analyzes the player's orientation and movement patterns to identify automated behaviors typical of aimbot or kill aura hacks, ensuring all combat actions appear human-like.
  • Report: Provides a feature allowing players to submit reports about suspected cheaters, logging crucial details such as player name, reason, and timestamp for admin review.
  • Message: Manages and delivers configurable messages and alerts to players or staff, including warnings and informational updates related to anti-cheat detections.
  • Chat: Monitors chat packets to prevent and flag potential exploits, such as spamming or sending crafted messages that could disrupt server communication or cause issues.
  • GhostHand: Detects players attempting to interact with blocks or entities through walls or from otherwise impossible distances, blocking actions that would otherwise give an unfair advantage.
  • PingSpoof: Identifies and mitigates attempts to fake a high or low ping to manipulate the server’s perception of player latency, often used to gain an advantage in PvP situations.
  • ServerCrasher: Monitors for and blocks specific packet patterns or actions designed to overload and crash the server, safeguarding server stability against malicious attacks.
  • Version: Uses ProtocolLib to capture and store the player's protocol version during the initial handshake, ensuring compatibility and logging data for further checks or restrictions.
  • Version$1: Works as a supportive class to Version, handling additional internal logic for managing and verifying the captured protocol versions.
  • HighJump$1: Provides auxiliary functions for the HighJump detection, checking if players are jumping higher than allowed by the server's configured rules.
  • Speed$1: Assists speed check capabilities to catch players using movement hacks that allow them to travel faster than normal, considering different terrain conditions.
  • Sprint: Detects abnormal sprinting behavior that does not align with the default game mechanics, such as infinite sprint or sprinting in situations where it should not be possible.
  • Step: Monitors whether players are stepping up blocks unnaturally without jumping, a common characteristic of step hacks, and flags these movements for review.
  • ChestStealer: Detects automated looting or stealing of items from chests, which is a common cheat in competitive gameplay.
  • ChestStealer$1: Assists ChestStealer with detailed event handling and additional checks to ensure no unauthorized access to chest contents goes undetected.
  • ChestStealer$InventorySession: Manages and tracks a player's interactions with inventories, looking for patterns that indicate automated looting or inventory manipulation.
  • FastUse$1: Supports the detection of cheats that allow players to consume or use items at an accelerated rate, beyond what is normally possible in the game.
  • Phase: Prevents players from using exploits that allow them to move through solid blocks, ensuring that all player movement adheres to the server's collision rules.
  • XRay$MiningActivity: Tracks mining patterns to detect the use of x-ray hacks, which enable players to see and mine valuable ores that are hidden from normal view.
  • BedBreaker: Monitors for automated breaking of beds or similar entities, which can be used to sabotage other players in competitive or survival modes.
  • AimBot: Detected and prevented automated aiming systems used to give players perfect accuracy in combat, ensuring all aiming was manual and fair.

Fixed:

  • Speed: Fixed an issue where the anti-cheat would mistakenly detect a player as using speed hacks when the attacker knocks the victim back, ensuring that knockback mechanics are correctly recognized and not falsely flagged.
  • NoFall: Corrected false positives where a player would be flagged for NoFall if their fall distance was reported as 0 and ground state was true, even while they were still falling on the Y-axis. Now, the detection accurately tracks whether a player is genuinely falling or using a cheat to avoid fall damage.
  • Step: Redesigned to detect when a player has ground state set to true but continues to modify their Y position without performing a legitimate jump, flagging them for step hacks.
  • AutoClicker: Improved detection logic to ensure players are not flagged for trying to break multiple blocks or holding down the mouse button. Now only activates in combat and block interaction modes.
  • Critical: Uses player data from Minecraft to detect whether all hits are critical and checks if the player’s Y position changes when executing a critical hit. Also verifies that the player is not grounded during a critical hit.
  • HitBox: The entire player model is now treated as a single point, and attackers are flagged for modified hitboxes if they do not have their aim precisely on this point when hitting.
  • KillAura: Now uses a line-of-sight method to check if a player is attacking through blocks or without having their crosshair aimed at the target entity. It also calculates the speed at which a player turns to face their target before attacking.
  • Reach: Reach distances are now calculated separately for survival and creative modes, with additional checks for block breaking, placing, and entity attacks.
  • PingSpoof: All messages are now in English, and the method to block new players joining with a ping over 100ms has been updated for more effective prevention.
  • ServerCrasher: Updated all messages to English and enhanced the method for blocking new players attempting to join when the server’s TPS is low.
  • Version: Players will no longer be automatically kicked if their Minecraft version is not recognized. Instead, staff members will receive a notification about the unrecognized version.
  • Fly: Added a tick-based calculation for how long a player is in the air without being grounded, and checks XZ speed to detect if the player is flying upward abnormally without falling.
  • HighJump: Fixed an issue where players placing blocks under their feet while building upward would be detected for high jumping. Now accounts for block placement mechanics and jump timing.
  • Jesus: Resolved false positives and flags when a player swims or stands on non-solid blocks that are less than 0.5 blocks tall.
  • NoSlowDown: Fixed an issue where players eating or blocking with items would be falsely detected for NoSlowDown. A startup tick is now used to ensure speed checks are accurate during item usage.

Removed:

  • DakotaAC$ReportCommand: Managed the in-game command for reporting cheaters, including command parsing and logging for admin use.
  • Scaffold$1: Helped enforce block placement rules, detecting and blocking hacks that allow players to automatically build scaffolding structures without manual effort.
  • Fly$1: Assisted with the detection of flight hacks, monitoring for abnormal movement patterns that indicated unauthorized flying.
  • XRay$1$1: Extended x-ray detection capabilities, ensuring players couldn't see hidden ores or blocks, even with more advanced x-ray techniques.
  • Fucker: Prevented players from using cheats to automatically break blocks or entities like beds, typically used in griefing or strategic sabotage.
  • AntiVoid: Detected and nullified cheats that allowed players to avoid falling into the void, often used to bypass death in void-based game modes.
  • KillAura$1: A support class that added extra detection layers for identifying kill aura behavior, analyzing attack patterns and player movement.
  • AimBot$2: An additional helper that collaborated with the main aimbot detection system, focusing on more sophisticated checks for aiming automation.
  • AimBot$1: Worked alongside the primary aimbot detection to manage event handling and provide more granular analysis of aiming behavior.

Файлы

DakotaAC.jar(82.18 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

0.15

Загрузчики

Bukkit
Paper
Spigot

Версии игры

1.20.3–1.21.3

Загрузок

248

Дата публикации

1 г. назад

Загрузил

ID версии

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