
12.8K
26
Список изменений
Fixed
- Menu clicks now use raw slots, so clicking your own inventory can no longer claim rewards or open the settings menu.
- Clicks are cancelled before the empty-slot check and drags into the menu are blocked, so items can no longer be moved into (and lost inside) a menu.
- NullPointerException on quit when a player disconnected before their data finished loading.
- [player] reward actions no longer pass a leading slash, so they actually execute.
- Rewards can no longer be claimed twice by rapidly clicking; the cooldown is applied before the reward actions run instead of after.
- Cancelling AutoClaimEvent now actually prevents the auto-claim.
- /reward claim
now requires dailyreward.claim.others. Claiming for yourself is unchanged. - Join notifications and auto-claim no longer touch the Bukkit API from an async thread, fixing sound playback and Folia support.
- Auto-claim entries are released on quit; they were kept forever and leaked the player object.
- join-auto-claim-delay is respected again; auto-claim was reusing join-notification-delay.
- The update notification for operators is registered again and no longer fires before the version lookup has finished.
- Missing or malformed stored values no longer throw while joining or opening a menu. Cooldowns fall back to "not claimable", and failed database reads are logged instead of being swallowed.
- /reward import works on a server with no userdata folder, skips files that are not player data, and runs off the main thread instead of freezing the server while it waits.
- The join-notification setting shows its own name instead of the auto-claim one.
- Title and subtitle are only sent when the reward defines them.
Файлы
DailyReward-2.13.0.jar(1016.36 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.13.0
Загрузчики
BukkitFoliaPaperPurpurSpigot
Версии игры
1.8.8–26.2
Загрузок
2.0K
Дата публикации
29.07.2026
