Fix npc UUID being visible by using a different (teamless) approach
Fixed being able to supply textual input for several actions at once
Fixed the sleeping percentage not being respected if it was changed after server start **
Known Issues:
Dragging items in an inventory will throw an error. It is a result of the PaperMC developers not supporting bytecode rewriting on paper plugins. I cannot do anything about it, complain to them.
There is a rare kick that occurs when creating NPCs. I'm not sure what causes it, but I'm working on finding out.
Roadmap:
Before 1.8 and the new data serializing and storage, I want to get the following features implemented:
Proper multi-line NPC holograms
Poses (sitting, swimming, etc)
Note about sleeping percentages: The plugin modifies the sleeping percentage to be equivalent to the percentage you supplied, correcting for the number NPCs. So if your server has a sleeping percentage of 100 and your world has 1 NPC, the percentage from running the command /gamerule playersSleepingPercentage will be 50.