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Список изменений
New
- Counter measures its own ping - it no longer trusts the number the client reports. Faking lag used to buy extra reach and cancel out knockback checks. It doesn't any more.
- Lag switch detection - catches players who freeze their connection to dodge hits, and players whose game keeps replying while their movement goes silent.
- Ping spoof detection - spots a player claiming a much worse connection than they really have.
- Tick speed check - a second, stricter way of catching timer cheats, measured against Counter's own clock so normal lag doesn't set it off.
- Mouse movement check - a real mouse can only turn in whole steps decided by your sensitivity slider. Aim that ignores those steps did not come from a mouse.
- Known bypass patterns - three packet tricks used by current cheat clients that no normal game ever sends.
- Hover and click alerts - hover an alert to see ping, client, version, location, and everything else that player has tripped recently. Click it to inspect them.
- Alert sounds - optional ping so staff notice flags without watching chat.
Catches more
- Reach - hits are now checked against where the target actually was a moment ago, not a guess based on speed.
- Backtrack - catches players hitting where you used to be, rather than where you are.
- Knockback - Counter now knows the exact moment your game received a hit, instead of estimating it.
- Checks can back each other up - turn it on and several different checks have to agree before anyone is punished, so one noisy check can never ban on its own. It also works the other way: a player tripping lots of different checks at once can be stopped sooner.
Fixed
- Flight and speed were skippable - a player could simply claim to be standing on solid ground and the movement checks believed them. They don't any more.
- Elytra rockets turned Counter off - firing rockets non stop kept every single check disabled. This was the big one for elytra fights.
- Elytra false flags - gliding low over water or ground no longer counts as hovering.
- Builders were getting flagged - placing a block you were looking straight at, and building a ceiling above you, were both being treated as scaffold cheating.
- Circle strafing - fighting while running rings around someone no longer builds up movement flags.
- Custom reach servers - if your server hands out extra reach, Counter now reads it instead of flagging everyone who uses it.
- Staff could not use commands - giving someone counter.admin did not actually let them run /counter unless they were an operator.
- Self test could punish you - turning on Self Test with a high ping could get you kicked by your own anticheat.
- /counter help - players got a one line summary instead of the real help menu.
- Client whitelist - the allowed client list in the config was never being read.
- Four checks that could never fire - step, no fall, backtrack and boat detection were all silently dead.
- Menus - only admins can toggle checks now, and the checks list has a category filter so you are not paging through 95 of them
Файлы
Counter.jar(3.83 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.2
Загрузчики
BukkitPaperSpigot
Версии игры
1.20–26.1.2
Загрузок
3
Дата публикации
23.08.2026
