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Плагины/Contagion — Contact-Based Outbreak Engine
Contagion — Contact-Based Outbreak Engine

Contagion — Contact-Based Outbreak Engine

A configurable infection engine for Paper: spreads by proximity, incubates silently, escalates through symptom stages, and ends in transformation — with quarantine zones and a craftable antidote.

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Все версии→Contagion — Contact-Based Outbreak Engine 1.0.0

Contagion — Contact-Based Outbreak Engine 1.0.0

Release04.09.2026

Список изменений

Initial release.

  • Contact-based transmission with radius, distance falloff and optional line-of-sight checks
  • Incubation window with optional silent carriers
  • Unlimited configurable symptom stages with potion effects, messages and contagiousness multipliers
  • Turned end state with permanent effects, glowing and a server broadcast
  • Cylindrical quarantine zones with block-transmission and deny-infected-entry flags
  • Craftable antidote identified by a persistent data tag, with a configurable shaped recipe
  • Outbreak start/stop commands with random patient zero selection
  • Action bar HUD showing the current stage and time remaining
  • Timestamp-based progression that keeps running while players are offline
  • SQLite storage with automatic YAML fallback
  • Developer API: ContagionInfectEvent, ContagionStageChangeEvent, ContagionCureEvent

Файлы

contagion-event-1.0.0.jar(97.54 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.0.0

Загрузчики

Paper
Purpur

Версии игры

1.21–1.21.11

Загрузок

9

Дата публикации

04.09.2026

Загрузил

ID версии

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