
Contagion — Contact-Based Outbreak Engine
A configurable infection engine for Paper: spreads by proximity, incubates silently, escalates through symptom stages, and ends in transformation — with quarantine zones and a craftable antidote.
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Contagion — Contact-Based Outbreak Engine 1.0.0
Release04.09.2026
Список изменений
Initial release.
- Contact-based transmission with radius, distance falloff and optional line-of-sight checks
- Incubation window with optional silent carriers
- Unlimited configurable symptom stages with potion effects, messages and contagiousness multipliers
- Turned end state with permanent effects, glowing and a server broadcast
- Cylindrical quarantine zones with block-transmission and deny-infected-entry flags
- Craftable antidote identified by a persistent data tag, with a configurable shaped recipe
- Outbreak start/stop commands with random patient zero selection
- Action bar HUD showing the current stage and time remaining
- Timestamp-based progression that keeps running while players are offline
- SQLite storage with automatic YAML fallback
- Developer API: ContagionInfectEvent, ContagionStageChangeEvent, ContagionCureEvent
Файлы
contagion-event-1.0.0.jar(97.54 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.0
Загрузчики
PaperPurpur
Версии игры
1.21–1.21.11
Загрузок
9
Дата публикации
04.09.2026
