
CommandBridge
Connect all your servers together and bridge commands across your entire Minecraft network.
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this update is mostly about migration tooling, better player resolution, and support/debug quality of life. also had some internal cleanup and an important fix for velocity running in client mode.
so whats new:
- added
/cb dumpfor support snapshots (sanitized upload + local file export) - added
/cb migrateto migrate script files to the current schema - migration is script-only now. there was a short config migration path but that got reverted again
- added
player-argper command fortarget-requiredandschedule-online - added remote uuid resolving between connected proxies (
RESOLVE_UUID) + localUserCache+ Mojang fallback - added
OFFLINE_PLAYERargument type with suggestions support - reworked schedule-online / player tracking flow to be more reliable and added clearer warning logs when player resolution fails
- fixed double command descriptions in command registration output
- fixed velocity client mode startup crash (
ClassNotFoundException: org.bukkit.command.CommandSender)
breaking changes:
- scripts now require
version: 4 - older scripts must be migrated first
- internal runtime files moved into the
data/subdirectory
latest commit: e951a9e
Файлы
CommandBridge-3.3.0-all.jar(26.19 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
3.3.0
Загрузчики
BukkitFoliaPaperPurpurSpigotVelocity
Версии игры
1.20–1.21.11
Загрузок
110
Дата публикации
12.03.2026
