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CombatKeepInventory

CombatKeepInventory

Player combat tagging and death inventory control for Bukkit-based Minecraft servers.

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Все версии→CombatKeepInventory 1.2.5

CombatKeepInventory 1.2.5

Alpha08.10.2026

Список изменений

Note: This is an alpha release; some listed features may not work. While version 1.2.0 functions well, it still contains some bugs. I do not recommend using this version for a production server until the official release is available, unless you are using it for feature testing.

1. Combat Session Improvements The current session has been upgraded from merely tracking that a player is in combat to a CombatSession structure: CombatSession

├── player

├── attacker

├── startedAt

├── lastActivityAt

├── expiresAt

└── state

2. More accurate Damage Attribution Instead of DeathService having to infer the cause itself, DamageAttributionService will provide clearer information:

├── Damage

├── attacker

├── victim

├── cause

├── timestamp

└── source

3. Expanded InventoryPolicy This is the third major change. Instead of the policy revolving solely around keepInventory, version 1.2.5 can distinguish between:

PLAYER_KILL

COMBAT_LOGOUT

MOB_DEATH

ENVIRONMENT_DEATH

UNKNOWN

Example:

inventory:

player-kill: DROP

combat-logout: DROP

mob-death: KEEP

environment-death: KEEP

unknown: VANILLA

Файлы

cki-bukkit-alpha-1.2.5.jar(108.03 KiB)
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Метаданные

Канал релиза

Alpha

Номер версии

1.2.5

Загрузчики

Bukkit
Paper
Purpur
Spigot

Версии игры

1.21–26.2

Загрузок

12

Дата публикации

08.10.2026

Загрузил

ID версии

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