▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Плагины/CoinFlips
CoinFlips

CoinFlips

⚠️ Warning: Vault plugin required 📦 Minecraft Versions: 1.16.5 – 1.21.x Advanced CoinFlip plugin with animated duels, configurable betting and taxes, player statistics, leaderboards, and full Vault integration.

Оцените первым
453
2
Все версииCoinFlips 6.1.1

CoinFlips 6.1.1

Release23.05.2026

Список изменений

#CoinFlips — 6.1.1

Minor fixes

Head did not change in the animation menu

  • updateAnimationFrame changed the inventory on the server side but the client never received the update.
  • Added player.updateInventory() after each slot modification to force sending to the client.

Negative or zero bets allowed

  • A player could enter a negative or zero bet, bypassing the min/max check.
  • Added a bet <= 0 check in GuiListener (CREATE_GAME), CoinFlipCommand (create, private).
  • New message commands.invalid-bet added in messages.yml.

Double debit of the loser

finishGame still withdrew the loser's stake even though it was already debited at the join.

  • Removed EconomyUtils.withdraw(loser) in finishGame — only the winner receives the pot.

Formatting amounts according to number-formatting.mode

  • All amounts displayed in messages and GUIs used String. valueOf((long) amount) without any formatting.
  • Redesigned MessageUtils.formatNumber with 3 modes:
    • Mode 0: comma separator — 1,000,000 (pattern configurable via formatted)
    • Mode 1: short format — 1k, 10k, 1M, 1B
    • Mode 2: space separator — 1 000 000
  • Added ConfigManager. formatAmount(double) which reads the mode and pattern from config.yml and formats the amount.
  • All %amount% in GameManager, GuiListener, CoinFlipCommand and GuiManager now go through formatAmount.

Automatically add missing keys in config.yml and messages.yml

If a key is present in the default file (bundled in the jar) but absent from the server file, it is added automatically at startup and at /cf reload.

  • Existing values ​​are never overwritten.
  • Works recursively for all nested sections.

A message is logged in the console when keys are added: Added missing keys to config.yml.

  • Implemented in FileManager via addMissingKeys() and copyMissing().

#CoinFlips — 6.1.0

Major additions & fixes

Folia Compatibility

  • New utils/SchedulerUtils file. java: automatically detects at startup whether the server is running on Folia (RegionizedServer) or Paper/Spigot.
  • Exposes unified methods: runAsync, runAsyncTimer, cancelAsyncTimer, runLater, runLaterForPlayer, runTimer, cancelTimer.
  • On Paper/Spigot → delegates to the classic BukkitScheduler.

On Folia → delegates to AsyncScheduler (async tasks) and GlobalRegionScheduler (sync tasks).

  • GameManager: rotating animation and game cleaning use SchedulerUtils.runTimer / runLater. Type BukkitTask replaced by Object to be agnostic.
  • DiscordWebhook: sending webhook via SchedulerUtils.runAsync.

UpdateChecker: update check via SchedulerUtils.runAsync / runAsyncTimer / cancelAsyncTimer.

  • The plugin now works on Paper, Spigot and Folia without changing the business logic.

Animation — head rotating to the winner

  • The animation displayed a static head. The head now alternates between the creator and the opponent every 4 ticks (~0.2s) for 3 seconds, then freezes on the winner's head for 1 second before displaying the result.
  • Added updateAnimationFrame(Player, String) in GuiManager to change the header in real time in the open inventory.

openAnimationMenu now accepts creatorName and opponentName as parameters.

Checking balance before creating/joining

  • A player without enough money could create or join a game without their balance being verified.
  • Added EconomyUtils.hasBalance() check in GuiListener (CREATE_GAME, JOIN_GAME) and CoinFlipCommand (create, join, private).
  • The balance is now debited at creation of the game (creator) and at join (opponent).
  • finishGame only credits the winner the full amount (stake × multiplier) — no more double debit.

/cf cancel correctly reimburses the creator since the stake is already debited.

  • New message commands.not-enough-money added in messages.yml.

CoinFlips — 6.0.2

Minor fixes

Animation menu opened when joining a coinflip

  • When a player joins a game, startGame opened the main menu (openMainMenu) instead of the animation menu.
  • Added the openAnimationMenu(Player) method in GuiManager which opens the animation GUI defined in guis.yml with the %player% placeholder.
  • GameManager.startGame() now uses openAnimationMenu + `GuiType. ANIMATION for both players (creator and opponent) from the start of the game.

CoinFlips — 6.0.1

Minor fixes

GUI does not open when accepting a coinflip

  • The startGame logic did not open any GUI for players, it just sent messages in the chat after a delay .
  • The startGame method has been moved to GameManager and now opens the main menu for both players (creator and joiner) upon starting the game.
  • Both players' inventories are automatically closed once the result is displayed.

The JOIN_GAME action in GuiListener did not call startGame after joining the game — fixed.

Cleaning parts on disconnection

  • PlayerListener only handled the PlayerJoinEvent event, without any processing on disconnection.
  • Added a PlayerQuitEvent handler which:
    • Removes the player from GUI tracking (GuiTracker)
  • Removes any pending challenges linked to the player
    • Cancels the player's game if it is still in WAITING state (games already RUNNING resolve normally)

Файлы

CoinFlips-6.1.1.jar(75.69 KiB)
Основной
Скачать

Метаданные

Канал релиза

Release

Номер версии

6.1.1

Загрузчики

Folia
Paper
Purpur
Spigot

Версии игры

1.16.5–26.1.2

Загрузок

7

Дата публикации

23.05.2026

Загрузил

ID версии

Главная