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Chess

Chess

A plugin that features a working Chess board using dialogs and a resourcepack

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Все версииChess v1.0.7

Chess v1.0.7

Release16.09.2026

Список изменений

Chess v1.0.7

Chess v1.0.7 fixes cross-server play when two servers share a server key. That happens when settings.yml is copied from one server to another. Before this release, the two servers took turns disconnecting each other every few seconds. The console filled with hub closed the link (replaced by a newer connection); reconnecting. and the castled.codes dashboard showed both servers' players appearing and disappearing.

Fixed

Servers sharing a key

  • The first server keeps its connection. When a second server connects with a key already in use, the network checks whether the first server is still there. If it is, the newcomer is refused rather than replacing it. If it is not, the newcomer takes over as a normal reconnect.
  • The copied server fixes itself. On being refused, it generates a new network.server-key, saves it to settings.yml, and rejoins as a separate server. There is nothing to edit by hand, and it logs a warning explaining what happened.
  • Older versions stop retrying. A server still on v1.0.6 or earlier is refused once and stays offline from the network, instead of fighting the other server for the key. Update it, or delete network.server-key from its settings.yml and restart, to bring it back.
  • Late disconnects are ignored. A disconnect reported by an old connection can no longer drop the current one or schedule a second reconnect.

Server keys are no longer shared

The online player list sent to each server used to include every other server's key, which is the credential a server connects with. Servers are now named by a one-way hash of their key, and each server receives the list without its own players.

Configuration

No new settings. network.server-key is still generated on first start, and v1.0.7 rewrites it only when the network reports the key is already in use by another server.

Commands

/chess duel <player> <time>
/chess duelcpu <1-10> <time>
/chess accept <player>
/chess decline <player>
/chess watch <player>
/chess open
/chess help

Commands are unchanged from v1.0.6.

Verification

  • gradle clean build succeeds, with 85 tests passing.
  • The network is tested to refuse a second live server with the same key while keeping the first server's players listed, and to let a genuine reconnect replace a connection that has stopped responding.
  • Messages from a connection that does not hold a key are tested to have no effect on the server that does.
  • The online player list and live game list are tested never to contain a server key.
  • The plugin is tested to renew its key only when refused for a shared key, and to stop after three attempts.

Upgrade Note

Replace the previous Chess.jar and fully restart the server. The resource pack is unchanged from v1.0.6.

If you run a copy of another server, you do not need to do anything: the copy gets its own key the first time it connects.

Chess v1.0.7 targets Java 21 and Minecraft 1.21.11 on Spigot, Paper, or Folia.

Файлы

Chess.jar(402.42 KiB)
Основной
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Метаданные

Канал релиза

Release

Номер версии

1.0.7

Загрузчики

Folia
Paper
Purpur
Spigot

Версии игры

1.21.6–26.2

Загрузок

4

Дата публикации

16.09.2026

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ID версии

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