Список изменений
Release 2.0.0
- 2.0.0 replaces goals with win conditions you can compose yourself. A win is now a rule, a trigger paired with the win effect, so any trigger can end a run now. A challenge can carry several win conditions, and each one chooses whether the first finish ends the run or everybody has to finish.
- Winning and losing can be per player now. Finishers leave the run as they finish, results are announced in order with places and times.
- Seven new modifiers: shared health, shared XP, randomized crafting, no dropping items, no picking items up, and an item lock that gives whatever one player is carrying to them alone.
Файлы
challengex-2.0.0.jar(312.15 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.0.0
Загрузчики
Fabric
Версии игры
26.2
Загрузок
3
Дата публикации
25.07.2026

