
100
1
Список изменений
fix: player with chat formatting permission could inject click events into their messages, potentially executing commands on other players' clients
fix: inline tags ([inv], [item], [ec], etc.) displaying as raw placeholder text when combined with gradient or ✨ formatting in the same message
feat: new player-input-serializer config option to control the serializer applied to player-written messages, defaults to LIMITED_MINI_MESSAGE
settings:
# Format engine used to parse and render the chat format template.
# This serializer processes server-defined elements such as the player
# name, separator, prefix, and the 'text' field of each format element.
# Interactive tags (click, hover) are always available here since this
# input is server-controlled.
# Options:
# - MINI_MESSAGE : <gray>, <bold>, <gradient:...>
# - LEGACY_AMPERSAND : &a, &b, &l, etc.
serializer: "MINI_MESSAGE"
# Format engine used to parse player-written chat messages.
# This serializer controls what formatting players can use in their messages.
# Options:
# - MINI_MESSAGE : <gray>, <bold>, <gradient:...>
# Note: use LIMITED_MINI_MESSAGE instead to prevent
# players from injecting click/hover events.
# - LIMITED_MINI_MESSAGE : same as MINI_MESSAGE but strips interactive tags
# (click, hover, insertion), preventing exploit vectors
# where players could execute commands on other clients.
# - LEGACY_AMPERSAND : &a, &b, &l, etc.
# Interactive tags are not supported in this engine,
# so no restriction is needed.
player-input-serializer: "LIMITED_MINI_MESSAGE"
Файлы
byte-chat-1.6.0.jar(94.15 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.6.0
Загрузчики
Paper
Версии игры
1.20–1.21.11
Загрузок
11
Дата публикации
27.03.2026
