
100
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Список изменений
feat: add player-input preprocessor
chat:
# Enables ByteChat's chat system.
# If false, the server's default chat will be used.
enabled: true
# Default format used when no permission-based format matches.
default-format: "default"
# Allows players to use color and format codes in messages.
# MINI_MESSAGE → <gradient:...>, <bold>, etc.
# LEGACY_AMPERSAND → &a, &b, &l, etc.
text-formatting: true
pre-processor:
# Enables the pre-processor system.
# When disabled, player messages are passed to the serializer as-is.
enabled: false
# Template applied to the player's raw input before serialization.
# Parsed using the player-input-serializer — output is NOT trusted.
# Use {message} as the placeholder for the player's original input.
# PlaceholderAPI placeholders are supported (e.g. %player_name%).
#
# Note: players CAN break tags defined here (e.g. </red>), since the
# template is merged with their input before parsing. This is expected.
#
# Good uses:
# <gray>{message}
# <gray>[Global]</gray> {message}
# <gray>%player_prefix% {message}
#
# Not suitable for strict/unbreakable formatting or security boundaries.
player-input: "<red>{message}"
Файлы
byte-chat-1.7.0.jar(95.54 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.7.0
Загрузчики
Paper
Версии игры
1.20–26.1.2
Загрузок
33
Дата публикации
28.04.2026
