
BungeeJoinMessages
BungeeJoinMessages 26.2 R7 is a modern BungeeCord plugin for customizable network join, leave, first-join, and server-switch messages.
Список изменений
Version 26.2 R7
A complete modernization of the original BungeeJoinMessages project.
Original Creator: Tirco Modified & Maintained by: Gameitall
Commands
/fakemessage— Main command for previewing message formats./fm— Short alias for/fakemessage./fm fakejoin— Preview the normal network join message./fm fakequit— Preview the network leave message./fm fakeswitch <from> <to>— Preview a server-switch message./fm fakefirstjoin— Preview the first-time join message./fm fakefirstjoin <number>— Preview a first-time join using a custom%firstjoin_number%./togglejoinmessage— Toggle which network messages you receive./bjointoggle— Short alias for/togglejoinmessage./bungeejoinreload— Reload BungeeJoinMessages configuration and supporting systems./bjoinreload— Short alias for/bungeejoinreload.
Examples
/fm fakejoin
/fm fakequit
/fm fakeswitch lobby survival
/fm fakefirstjoin
/fm fakefirstjoin 250
/bjointoggle
/bjoinreload
Major Changes
- Updated for Minecraft 26.2 and modern BungeeCord.
- Updated Java/API compatibility and plugin metadata.
- Modernized message handling and color support.
- Preserved optional PremiumVanish support.
Messaging
- Custom join, leave, server-switch, and first-join messages.
- Improved placeholders and player-count handling.
- Fixed legacy join/leave and server-switch bugs.
- Added better null, connection, and cleanup handling.
Default messages:
SwapServerMessage: '&e%player%&r &8-> &7%to%'
JoinNetworkMessage: '&a>>&8 %displayname%'
LeaveNetworkMessage: '&c<<&8 %displayname%'
First-Time Joins
- Added true first-ever join detection by UUID.
- Enabled by default on fresh servers.
- Added
%firstjoin_number%. - Added permanent UUID history.
- Added
/fm fakefirstjointesting.
Example:
Message: '&6&l★ &e%displayname% &7is player &f#%firstjoin_number% &7to join the network!'
Existing Player Import
-
Import existing UUIDs from:
world/playerdatausercache.json- Custom file paths
- UUID data files
-
Added Old UUID ID folder for hosts that block cross-server file access.
-
Added automatic import instructions and reports.
-
Imported players are treated as returning players.
Multi-Proxy Support
-
Added optional Redis synchronization.
-
Syncs:
- Join messages
- Leave messages
- Server-switch messages
- First-time joins
-
Added duplicate-message protection.
-
Added automatic Redis reconnects.
-
Local messaging continues if Redis goes offline.
Automatic Data Migration
- Added DataRevision tracking for UUID history.
- Old UUID data automatically migrates to newer formats.
- Previous data is backed up before migration.
- Player history is preserved between updates.
Automatic Config Migration
- Added ConfigRevision at the top of
config.yml. - Existing settings are preserved during plugin updates.
- New configuration options are automatically added.
- Config backups are created before migration.
Config Redesign
-
config.ymlnow contains live settings only. -
Added
config-example.ymlwith full documentation. -
Includes real examples for:
- Messages
- Placeholders
- Colors
- Servers
- Redis
- First joins
- UUID importing
- Permissions and commands
-
config-example.ymlautomatically updates with every plugin revision.
Commands & Testing
- Improved command documentation.
- Added first-join testing.
- Corrected fake server-switch syntax:
/fm fakeswitch <from> <to>
Reliability
- Fixed ignored-player persistence issues.
- Fixed incorrect leave-message checks.
- Improved player-count calculations.
- Improved connection tracking.
- Improved Redis failure handling.
- Improved startup and migration safety.
Credits
Original Project & Creator: Tirco
Original project appears to be abandoned.
Modernization, New Features & Maintenance: Gameitall
