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Food nutrition changes based on consumption biome. Cooked salmon gains bonus saturation in cold/frozen biomes, loses it in deserts. Melons restore more hunger in jungles, sweet berries in taigas. Cooked rabbit thrives in plains/savannas. Dried kelp nourishes better near oceans.
Features:
/biomecuisine reload command (requires biomecuisine.admin)Encourages exploration and strategic food management across terrains.

Food items provide different hunger and saturation values depending on which biome you consume them in.