
BetterMob
BetterMob - Create custom mobs and bosses with advanced skills, attributes, equipment, and more!
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Список изменений
BetterMob 1.1.5 (dev build)
Unstable pre-release of the dev branch. Everything below is on top of 1.1.4.
Added
- Factions:
Faction:in a mob file. Mobs of the same faction never target or damage each other (also through arrows and skills). Newfaction{faction=A,B}condition, usable on the caster and inside@EntitiesNearOrigin/@EntitiesInRadiusconditions. - Aura effects: auras now actually run.
oS=[...]at the start,oEat the end,oTeveryiticks,oHwhen the aura's event happens (onDamaged,onAttack,onDeath,onShoot).cE=truecancels that event while the aura is active. totemduration:md(ticks),i(interval),ot=[...]on every interval,oe=[...]at the end. The totem stops early if the caster dies.bodyrotation:headUneven,bodyUneven,minHead,maxHead,minBody,maxBody,stable,duration,delaynow configure BetterModel's body rotator (BetterModel only).- Release notes: dev builds and releases list every commit since the last release.
- Issue templates for bug reports, feature requests and pack compatibility.
- README: new "Model engine support" table showing what works with BetterModel and what with ModelEngine.
Known limits
velocity,freeze,shootprojectile types other than arrows and particlerepeaton location targets are still missing. The Elite Pillager's spawn aura logs a warning for itsvelocityline until that is added.totemignoresoh.
Файлы
bettermob-1.1.4-dev-d13dcad.jar(126.49 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
1.1.5
Загрузчики
FoliaPaper
Версии игры
1.21–26.3
Загрузок
11
Дата публикации
02.10.2026
