
BetterMob
BetterMob - Create custom mobs and bosses with advanced skills, attributes, equipment, and more!
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BetterMob 1.2.0
Big feature update: mob phases, WorldGuard support, independent spawns, model effects and a sorted developer API with many new events, plus another round of Folia stability fixes.
✨ New
Mob phases
- New
Phaseslist: swapDisplay,Model,Options,EquipmentandSkillsby health (<70%,<=30%,<40) ~onPhaseruns once when a phase starts; timers and move tasks restart with the active phase- Phase state survives chunk loads and
/bettermob reload /bettermob infoshows the phases,/bettermob validatechecks them
WorldGuard support (optional)
- Condition
region{r=spawn,arena} RegionsandNotRegionsin a mob'sSpawnblock- Region flag
bettermob-spawn:denystops natural spawn replacements and spawners in that region
Spawning
Spawn.Action: ADD: independent land spawns around survival and adventure players, withCooldownandMaxNearby- Debug chat shows the ADD spawn results, including skipped attempts
Model effects
- Mechanics:
tint,glowbone,partvis,meg:setitemmodel,lockmodel,modifystate,defaultstate animationas an alias ofstate@ModelPassengers,@mountedmodelandridingmodelalso find riders that the model plugin seated itself
More mechanics
- Movement:
teleportto,teleporty,pull,propel,dismount - Chat and players:
jsonmessage,speak,onchat,blackscreen,potionclear - Items:
setitemnbt,setlore,consumeslot - World and effects:
effect:firework,effect:blockmask,setchunkforceloaded,displaytransformation,raytraceto,settargetscore - Particles with data: block, item, dust and color particles take their data from the line
- MCPets skill lines are accepted and do nothing, with one info line in the console
Conditions and skills
- Combine conditions in brackets with
||and&&, also nested ?~conditiontests the trigger instead of the caster- New:
owner,mythicmobtype(mobtype),boundingboxesoverlap <placeholder>values work in condition parameters and targeter parameters- Call a skill by its name:
my_skill @target ~onTimer:100
Item triggers
~onSwing,~onPressF,~onPickup,~onDrop,~onEquip
Tools and config
/bettermob stats top [n]: slowest skills and mechanics- Update notice in the console and for players with
bettermob.admin(UpdateCheck: falseturns it off) BStats: falseturns bStats off for BetterMob
👩💻 For developers
- Sorted API packages:
api.customandapi.event.mob,.skill,.item,.spawner,.system - Many new events for load, despawn, kill, combat, health, phase, signal, group alert, drop, triggrs and reloads (API events)
dev-SNAPSHOTon JitPack and the rollingdev-buildjar for testing against unreleased API changes
🐛 Fixes
- ADD spawns no longer land on the Nether bedrock roof
- Boss bar
<mob.name>uses theDisplayof the active phase - Tab completion only suggests options that start with the typed text
/bettermob giveandeggare capped at 64 at once- Mob health is capped to the server's max health limit
- Unknown mechanics warn once per name instead of filling the console
onchatprompts no longer run on the async chat thread on Paper- Overlapping stuns keep the original AI and gravity state until the last one ends
- Event auras also fire on players and other non-BetterMob entities
~onEquipruns after the hotbar slot has switched<target.name>incommandno longer becomes the caster's name when there is no trigger- Spawners no longer load chunks synchronously when picking a spawn point
- Many smaller fixes from a full code audit (skills, mobs, spawners, validation)
Файлы
bettermob-1.2.0.jar(660.89 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.2.0
Загрузчики
FoliaPaperPurpurSpigot
Версии игры
1.21–26.3
Загрузок
23
Дата публикации
30.10.2026
