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BetterMob

BetterMob

BetterMob - Create custom mobs and bosses with advanced skills, attributes, equipment, and more!

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Все версии→BetterMob 1.1.6

BetterMob 1.1.6

Release03.10.2026

Список изменений

BetterMob 1.1.6

Highlights

  • Message language setting. Console and command messages now come from lang/<code>.yml. English (en) and German (de) are included, add your own by copying lang/en.yml. Pick one with Language: in config.yml.
    The default is now English, set Language: de to keep the German messages.
  • Reloading updates living mobs. /bettermob reload now binds mobs that are already alive to their new definition: stats and options are re-applied, timers are restarted without duplicates, the model is re-attached and
    ~onLoad skills run again.
  • Boss bar module. Modules: BossBar: shows a health bar to nearby players, with Title, Range, Color, Style, CreateFog, DarkenSky and PlayMusic. The title supports <mob.name>, <mob.hp>, <mob.maxhp>,
    <mob.id> and PlaceholderAPI.
  • Finer permissions. Every subcommand has its own node: bettermob.spawn, .list, .reload, .skill, .give, .killall and .debug. bettermob.admin still grants all of them. The help and tab completion only show
    what you may use.
  • PlaceholderAPI support. Placeholders in mob names and in the message and command mechanics, plus %bettermob_...% placeholders for mob and skill counts.

New commands

  • /bettermob killall [mob|*] [world] removes all living BetterMob mobs, or just one type and/or one world, and tells you how many. It also cleans up leftover helper armor stands of totem skills.
  • /bettermob stats [on|off|reset] shows living mobs per type, running timers and loaded skills and packs. With profiling on (Stats: on or /bettermob stats on) it also lists the slowest skills (calls, average, maximum)
    and logs a warning when a run takes longer than StatsWarnMillis. Nothing is measured while it is off.

For developers

  • New example plugin in examples/api-example (custom mechanic, spawn and death events, spawning a mob through the API). It builds against the published version via JitPack and is compiled in CI.
  • BetterMobAPI.reload() now does exactly what /bettermob reload does.
  • The skill engine was split into one class per mechanic, targeter and condition. The public API did not change, custom mechanics work as before.
  • JUnit tests for the parsers, language files, permissions, mechanic names, boss bar titles and statistics run in the CI.

Fixes

  • Mobs that load after a restart or chunk reload get their AI goals and sunburn protection applied again.
  • Placeholder names are matched independent of the server's locale.
  • Totem hit bodies are tagged (bettermob_helper), and leftovers are removed on startup and when chunks load.

Updating from 1.1.5

  • Permissions: /bettermob no longer requires bettermob.admin itself. If you gave players single nodes before, check them against the new list. Ops and bettermob.admin keep full access.
  • Config: new keys Language, Stats and StatsWarnMillis. Existing config files keep working, missing keys use their defaults.
  • Messages: if you parse console output, note that it is English now unless you set Language: de.
  • Requirements are unchanged: Paper 1.21+ (Folia supported), Java 21.

Full documentation: https://github.com/HyperGaming99/bettermob/wiki

Файлы

bettermob-1.1.6.jar(237.68 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1.6

Загрузчики

Folia
Paper

Версии игры

1.21–26.3

Загрузок

21

Дата публикации

03.10.2026

Загрузил

ID версии

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