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Backups

Backups

Incremental, non-blocking world backups for Paper servers. Only changed region files are copied, identical data is stored once, and every restore is hash-verified before it's written to disk.

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0.1.0

Release06.09.2026

Список изменений

First public build. Working and verified on a live Paper 26.2 server, but still a beta — see the limits at the bottom before you rely on it.

What it does

  • Scheduled and manual backups of every loaded world
  • Incremental — files whose size and modification time are unchanged are never re-read. A second backup of an idle world wrote 421 bytes instead of 2.1 MB in testing.
  • Deduplicated — files are stored under a hash of their contents, so identical region files across snapshots and worlds are stored once
  • Verified restores — every file is hash-checked before it is written back, and /backup verify checks a snapshot is restorable before you need it
  • Off the main thread — worlds are flushed on the main thread, then all walking, hashing and copying happens in the background
  • Restore rebuilds into a separate folder and never touches your live world

Commands

/backup now · /backup list · /backup verify <snapshot> · /backup restore <snapshot> · /backup status — permission backup.admin

Known limits

  • No automatic pruning yet. Snapshots are kept until you delete them. Deduplication means only changed data adds to the store, but it still grows.
  • Backups are local. No off-site upload — copy them elsewhere yourself.
  • Restore is whole-world only, and requires stopping the server to swap in.
  • Paper 26.2+ and Java 25 only. Untested on Spigot and Folia.

Please don't make this your only backup yet. Bug reports very welcome.

Файлы

backup-0.1.0.jar(30.42 KiB)
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Метаданные

Канал релиза

Release

Номер версии

0.1.0

Загрузчики

Paper

Версии игры

26.2

Загрузок

9

Дата публикации

06.09.2026

Загрузил

ID версии

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