
Assasins
Minecraft Server Plugin · Paper A multiplayer assassin event where every participant has a target to hunt. Build a chain of targets, earn kills, and compete to become the ultimate assassin.
Оцените первым
26
1
Список изменений
1.2.0
New features
- Offline players can take part.
/assassin startnow includes everyone who has ever joined the server (online and offline). Use/assassin start onlinefor online players only, or/assassin start <names...>for a custom list. The chain is always random. /assassin skip <player>removes a player (e.g. someone who never joins) from the event. His hunter automatically takes over his target, so the chain stays closed./assassin add <player>puts a removed player back into the chain at a random place./assassin listshows all participants, their targets, kills and who is online./assassin top– a public leaderboard (permissionassassin.top, enabled for everyone by default).- Start options:
days:30(only players seen in the last 30 days) andduration:48h(the event ends automatically; supportsm,h,d). - Auto-skip of inactive players:
auto-skip-offline-hoursinconfig.yml(0 = disabled). - Event survives restarts and crashes. The state is saved after every change. The event is no longer ended when the server stops.
- Rewards for offline winners are saved and delivered when the player joins.
- Tie-break: a tie is decided by kills of the player's own assigned target. If it is still tied, all tied players win and get the reward.
- Direction arrow on the action bar, and a normal compass in the inventory now points to your target.
- "Hunted" title and sound when a new assassin is assigned to you, and an announcement when only 3 hunters remain.
- Languages: English and Czech (
language: en/cs). Any message can be overridden inconfig.yml.
Fixes
- Eliminated players can no longer earn kills (previously they could farm kills by killing each other and even win).
- Only participants of the event can score points.
- Anti-farm: killing the same player again within 10 minutes gives no points (
anti-farm-minutes). - Respawn protection: killing a player who died less than 30 seconds ago does not count (
respawn-protection-seconds). This does not make the player invulnerable.
Notes
- Requires Paper 1.21+ (Spigot is not supported) and Java 21.
- New settings are added to your existing
config.ymlautomatically; your configured reward is kept. - Delete the old plugin JAR from your
pluginsfolder when updating.
Файлы
AssassinEvent-1.2.0.jar(32.79 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.2.0
Загрузчики
PaperSpigot
Версии игры
1.21–1.21.11
Загрузок
19
Дата публикации
24.10.2026
