
1.4K
4
Список изменений
Bug Fixes Implemented:
Resolved Redstone Duplication: Added a "state check" to the removal logic. The plugin now verifies if a block is already AIR before attempting to drop it again, which prevents fast redstone clocks from spawning multiple items in a single tick. Fixed Ineffective Actions (REMOVE/DISABLE): Previously, the plugin was removing blocks without physics updates, which created "ghost blocks" and didn't stop neighboring redstone components. Now updated the logic to use applyPhysics = true. This ensures the Paper/Spigot physics engine is properly notified, immediately breaking the redstone chain and ensuring the client-side view stays in sync.
Файлы
AntiRedstoneLag-2.0.1.jar(1.57 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.0.1
Загрузчики
PaperPurpurSpigot
Версии игры
1.21–1.21.11
Загрузок
46
Дата публикации
3 дн. назад
