
AirCore
Everything your server relies on, bundled into one optimized core built for performance and control!
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Список изменений
- Fix: Stop cancellation checks once teleport is complete.
- Changed: Now all placeholders %player% and %target% use display names instead of player names.
- Changed: /back to now save location before any teleport (world changes, TPA, /back itself, spawn teleports, etc.).
- Added: Added /nick command, including colors and formats (permissions are the same for chat).
- Added: Added new placeholder %aircore_player_displayname%
Remember to add these new lines in your config files!
- New in config.yml:
chat:
# Player nicknames
nickname:
prefix: "*" # Prefix shown before nickname in chat ("" for none)
max-length: 16
name-validation-regex: "^[a-zA-Z0-9_]+$"
- New in commands.yml:
commands:
nick:
aliases: [nickname]
usage: "/%label% [nick]"
usage-others: "/%label% [nick] [player]"
- New in lang/messages/en_US.yml:
utilities:
nick:
set: "%prefix% <green>Your nickname has been set to <yellow>%nick%</yellow>.</green>"
set-for: "%prefix% <green>You set <yellow>%player%</yellow>'s nickname to <yellow>%nick%</yellow>.</green>"
set-by: "%prefix% <green><yellow>%player%</yellow> set your nickname to <yellow>%nick%</yellow>.</green>"
reset: "%prefix% <green>Your nickname has been cleared.</green>"
reset-for: "%prefix% <green>You cleared the nickname for <yellow>%player%</yellow>.</green>"
reset-by: "%prefix% <red><yellow>%player%</yellow> cleared your nickname.</red>"
errors:
too-long: "%prefix% <red>That nickname is too long! (<yellow>%length%</yellow>/<yellow>%max%</yellow> characters).</red>"
invalid-name: "%prefix% <red>Invalid nickname.</red>"
Файлы
AirCore-1.2.2.jar(689.58 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.2.2
Загрузчики
FoliaPaper
Версии игры
1.21–1.21.11
Загрузок
28
Дата публикации
25.04.2026
