
The Harpy Express: Extended
Расширенная версия сборки The Last Voyage of the Harpy Express с новыми ролями, механиками и удобными настройками. Играйте в детектив на поезде в Minecraft!
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Список изменений
Modpack
- Updated Noelles Roles to 1.7.1-h1.3
- Updated KinsWathe to 1.6.3
- Updated Wathe: Extended to 3.6.133
- Fixed issue in the map where one drinks tray did not have any drinks in it.
Wathe-Extended v3.6.133:
🆕 What's New
- Added new creative OP only items to help setting up and testing a map:
- Create RTP Slot
- Saves your current position and rotation as a new random teleportation slot, as long as you are standing inside the Ready Area
- Trigger RTP
- Teleports every player to the registered teleportation slots
- Useful players are slow to board the train
- Add Players / Remove Players
- Spawns and despawns fake players to test the game with, requires the Carpet mod
- Create RTP Slot
- Added new configurable options:
- Passive Income
- I've been getting feedback that killers too often choose to immediately run from everyone and go to the top of the train. Below are some options that help to combat this by rewarding killers that spend more time learning about their victims.
- Base Passive Income
- Changes the amount of coins granted by the vanilla passive income
- Adjust Passive Income
- When enabled, the passive income scales with the distance to the nearest player, only applies to non-innocents
- Max Passive Income Distance
- Distance in blocks from the nearest player at which the scaled passive income drops to zero (Default: 10)
- Minimum Passive Income
- Lower bound applied to the scaled passive income, so distant players still earn something (Default: 0)
- Role Options (from Noelle's Roles 1.7.1)
- Added the ability to config via command or gui
- Morphling
- Morph Psychosis: insane players see morphed players as their real selves
- Bartender
- Defense Vial Price and Defense Maximum Time
- Trapper
- Sees Names and Role Mine Price
- Guesser
- Can Use Instinct
- Infected
- Kill Time and Cough Chance
- Recon
- Sees Names
- Executioner
- Can Pick Up Gun
- Passive Income
- New entries in the Guidebook:
- Infected
- Introvert
- Stealth
Wathe: Extended v3.5.132:
🆕 What's New
- New "Items" tab inside the Wathe Extended Configuration Screen that allows you to view and edit the prices and cooldowns of every usable items from Wathe and supported add-ons
- OP players can now clear other players pronouns using
/pronouns clear <targets>(@Basinity) - Added "Teleport to Scenery" item for creative OP players that will teleport to the Spectator Spawn Position upon use
- Added new Moquette blocks color variants
- Added new configurable options:
- Kill Increase Time
- Changes the amount of seconds that are added to the timer when a Killer gets a kill
- Jump Mode
- Changes the behavior of the jump restriction mechanic: Default, Lobby Only and Everywhere
- Item Prices & Cooldowns
- Configurable prices and cooldowns for every shop items from Wathe and supported add-ons, see "Items" tab in the configuration screen
- Role Abilities
- Added configurable "Cancel Ability" for the Phantom and Morphling, allowing them to cancel their ability at any time by pressing the ability key again instead of having to wait for the full duration to end
- Added configurable ability duration for the
- Phantom
- Morphling
- Added configurable ability cooldown for:
- Phantom
- Morphling
- Kill Increase Time
- New optional mechanic: "Last Stand"
- If enabled, this will change the behavior of any remote death mechanics (e.g. Guesser correct guess, Voodoo trigger Voodoo Doll, Lovers heartbreak).
Instead of immediately killing the damned player, they will be noticed and have a short period of time before they will actually die (Default: 30s)
- If enabled, this will change the behavior of any remote death mechanics (e.g. Guesser correct guess, Voodoo trigger Voodoo Doll, Lovers heartbreak).
- New entries in the Guidebook:
- Awesome Binglus
- The Insane Damned Paranoid Killer
- Better Vigilante
- New roles: (More information in-game)
- Technician
📋 Changes
- Major rework of the configuration screen:
- Roles and Modifiers specific options are now grouped into their own role/modifier unique groups within both "Roles" and "Modifiers" tabs, instead of being all mixed together in the "Game" category
- Couple visual and readability improvements
- Renamed some options names and descriptions to be more clear about what they do
- Using the inventory key while being inside the Guidebook screen will now close the screen
- Improved item tooltips, now being more clear about what the item does, styled cooldowns if there is any, and how to use it correctly
- Added new HUD elements for the Arsonist, now showing the required number of doused players before being able to ignite.
- Removed WathExtras' ✨QIA+ ✨ themed cocktails assets. Make sure to check out their mod!
- Gameplay balancing:
- Roles:
- Hunter
- No longer have the ability to buy the default Knife, Poison Vial and Scorpion from the shop
- Kidnapper
- No longer have the ability to buy the Crowbar from the shop
- Physician
- Pill is now invisible in hand for other players.
- Cleaner
- No longer receives bonus coins for using the Sulfuric Acid Barrel on dead bodies by default (Configurable)
- Bonus coins value for using the Sulfuric Acid Barrel on dead bodies is now configurable (Default: 50 coins)
- Awesome Binglus
- Now starts with 4 Notes
- Gains 50 coins per task completed
- Can buy Notes in the shop
- Can stack up to 64 Notes
- Can see Notes through walls using Instinct
- Morphling
- Can now cancel their ability at anytime by pressing the ability key again, instead of having to wait for the full duration to end
- Phantom
- Can now cancel their ability at anytime by pressing the ability key again, instead of having to wait for the full duration to end
- Hunter
- Items:
- Grenade
- Will now be set under cooldown after being thrown, preventing players from spamming it. (Default: 1m30s)
- Grenade
- Roles:
🔧 Fixes
- Fixed missing localization entries for some new blocks that were added in the previous update
- Fixed tasks not being completed even though the player has correctly done the required action
- Fixed Grenade not being set under cooldown after being thrown
- Fixed Guesser player-picker row having a gap in the row if Mimic was present in a game
- Fixed Guesser player-picker row not wrapping into multiple rows if there were too many players in a game, causing the row to overflow outside the screen
- Fixed Initiate not correctly converting to Amnesiac when dying from self-inflicted causes or when killed by a non-Initiate, and fixed surviving Initiates not converting either in those cases (#52, #58)
- Fixed neutral roles converting into killer roles that were disabled in the configuration (#60, #68)
- Fixed role announcement displaying a different role than the one the player actually has upon converting into a different role
- Fixed role announcement displaying a different role than the one the player actually has specifically when using the
/forceRolecommand - Fixed pronouns not switching to the morphed player's correct pronouns when using Morphling ability (#69)
- Fixed Introverted modifier effect being active before receiving the first task of a game
- Fixed Moquette blocks face culling issues (#57)
- Fixed color formatting issues in the Guidebook
Файлы
The Harpy Express- Extended stable-3.6.132.mrpack(59.87 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
3.6.132
Загрузчики
Fabric
Версии игры
1.21.1
Загрузок
137
Дата публикации
04.09.2026
