
TCC RPG
The Official modpack for TCC community server, mostly focuses on exploration and building something meant to last. Made mostly for a long term survival server :)
This modpack is meant to be more of an exploration and building focused experience with a lot of RPG/MMO aspects, essentially this is a Minecraft 2.0 of my own imagining.
TCC RPG is meant to be an immersive modpack that enhances vanilla gameplay without straying too far from whats considered Vanilla and whats not. Some of the basic things that have been enhanced are features in the base game but don't feel very fleshed out. Now of course I can't stay completely within the bounds of staying faithful to the base game so some features are moreso things I think should be in the game.
Here are some of the following enhanced/added features (It should also be noted that as it currently stands this pack is mainly made for a server so playing solo client-side isn't recommended, a client-side implementation will likely be made in the future):
- Farming (Farmer's Delight Refabricated and Croptopia)
- Archeology
- Better world/biome gen (WWOO and
- Mob vote losers (most of them anyway!)
- Real-time (ish) Seasons/better Winter
- Better horse mechanics
- Instanced chest loot for multiplayer
- Better Villages/More Villager types
- Better journey to The End/Better dragon fight
- Better combat/more weapon types
- Added Weapon/gear rarity (can be smithed to upgrade)
- And Much More!!
A lot of this pack involves immersing the player into the game so a lot of stuff is visual/sound based BUT of course if you don't care for that stuff or you can't run the mods then the 'Lite' version of this pack is for you, I don't remove EVERYTHING extra but I do make sure that it runs well on lower end PCs as everyone deserves to enjoy the pack :)