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[MOR]Major overhaul and reorganization
✨A modpack that focuses on integrating client optimization, aesthetics, and usability.
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[MOR]Major overhaul and reorganization 2.1.3
Release27.08.2025
Список изменений
🚩 MOR v2.1.3 – Changelog (English)
❌ Removed Mods
- DashLoader: Caused startup bottlenecks in the current environment; temporarily removed.
- ImmersiveThunder: Heavy CPU usage on low-end devices due to realistic sound calculations.
- Euphoria Patches Shader: High-load shader pack replaced by the built-in downloader in Resourcify.
- Immersive Messages API / Immersive Damage Indicators: Font-compatibility issues and poor stability.
- NonUpdate Reloaded: Frequent startup failures on newer Java versions; removed.
✅ Added Mods
- Resourcify: In-game downloader for resource packs & shaders; eliminates external tools.
- ScalableLux: Ray-tracing optimizations for shader packs.
- Save My Shaky Network: Offline-launch improvements; replaces NonUpdate Reloaded.
- JeremySeq's Damage Indicators: Lightweight, font-safe damage display.
- Nvidium: NVIDIA-exclusive rendering optimization for higher FPS.
- MineMenu: Radial menu bound to R; reduces keybind clutter and onboarding difficulty.
✨ Tweaked Mods
- Particle Rain: Default density lowered from 100 % → 70 % for mid-/low-end performance.
- Nvidium: Updated dependency chain; may log harmless warnings on startup but runs stably.
⚠️ Known Issues
- Nvidium supports NVIDIA GPUs only; AMD/Intel users automatically fall back to Sodium.
- MineMenu’s radial menu does not activate until you enter a single-player world once.
Tracked at: GitHub Issue
Файлы
MOR 2.1.3.mrpack(56.10 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.1.3
Загрузчики
Fabric
Версии игры
1.21.1
Загрузок
89
Дата публикации
27.08.2025
