The FINAL 1.21.4 Version!
This update is focused on reducing performance overhead by removing features that not too many people used. It enables new support for Gift Lift, increases custom boat performance and slims down on unused mods, plus some new additions for quality of life!
For the people that missed it, o7moon, the main developer of OpenBoatUtils, has stepped back and has handed over development to some of the most prominent developers within Ice Boat Racing. We'd like to thank them for the absolutely massive contributions to the niche, and if ever they want to contribute again, we'll welcome them back with open arms.
This is also the first build to have been tested on all major operating systems: Windows 11, MacOS Tahoe (MacBook Neo), and Linux (6.18 kernel, Bazzite)!
Added a button in GUI options to shortcut to the BoatLabs Mod settings
Fixed an issue where transparent surfaces would fail to render behind display entities that had transparent elements
Dev note: Particles fail to render behind transparent surfaces, this is still being investigated!
Adjustments:
This is due to me having a stroke seeing people run 96 chunks on integrated graphics. (if you know how to change it back, feel free to!)
Splash texts:
Added the following mods:
Updated the following mods:
Removed the following mods:
FOR SOME REASON, Iris cached all Display Entities on every single frame, causing high performance degredation in areas where many entities were present. This is the single biggest performance gain for areas such as the server spawns.
The WorldMap had a weird issue where every time a chunk border was crossed, a lag spike would occur. To fix this, the mod needed to be removed. If you desperately need a WorldMap, I recommend getting JourneyMap instead and disabling the minimap. If you add the mod manually, it should already be preconfigured, apart from the keybinds.

Сборка модов Ice Boat Racing для Майнкрафт превращает гонки на лодках по льду в полноценный киберспорт. Оптимизация, кастомный HUD и поддержка мультиплеера.