
Horror: Perfected
Horror: Perfected aims to increase the overall uneasiness of minecraft to make it a more tense and unsettling experience.
Список изменений
UndeadNights horde nights
Fixed a config issue where horde nights were guaranteed to occur every night. Added a random grace period of 7-10 days to prepare for the first horde and a grace period of 6 days preventing back-to-back horde nights. This will result in the hordes being significantly less threatening than I originally wanted, but should still require preparation and care to handle safely. They can still be very difficult to survive due to their ability to find and reach the player almost anywhere.
The Flesh That Hates
Redistributed flesh mobs stats to favor health over damage. Most mobs are now tankier, but mobs that would frequently one-shot you will now deal much more reasonable amounts of damage. Additionally made the flesh brute more relevent as it is now a much more capable tank. It will be hard to take down a brute amidst a horde of other enemies, and the brute will continue absorbing damage for nearby flesh mobs for much longer.
Incubators especially are MUCH healthier, they will be very challenging to kill off early on due to their natural defensive capabilities. You will still need to take care to curb their spread early on, but it may be favorable to opt to burn the flesh out, rather than address the incubator directly.