
Hexxed
Trapped in an underground prison, you must survive and evolve using the forbidden arts: Hex Magic.
2.1K
5
Список изменений
Beta v0.3:
- Tried moving to 1.20.1 and NeoForge but opted against it cuz Terra (the worldgen mod we are using) will not support 1.20.1 on Forge/NeoForge sadge
- So I tried making a datapack for worldgen but it kept crashing and freezing the game
- Finished Worldgen, added the biomes shown in Gallery.
- Still have yet to add custom structures.
- Still have yet to remove Iron from spawning naturally
- Added Creature/Monster spawns to biomes
- Will probably have to tweak the living hell out of this as the pack updates.
- I love Minecraft's spawning logic.
- Removed Sorcerium Recipes, will reimpliment some of them later
- Really just want to use the Gorgoyle for defending your base and the Wandering Chest as a backpack alternative.
- Began working on the low-tech part of the tech tree
- Torches burn out, try Ether!
- Lush Caves and Grove Caves are the best place to get wood.
- Hunger is disabled, you must use other means to regenerate health. (Holy Sap is a good early game way!)
- In place of Hunger, there is Sanity. Stay out of the Dark and don't get hit by monsters!
- That being said, its reccomended you play on Hard mode :P
- Added more compat for Shimmer
- Malum (done)
- Decorative Blocks (done)
- Hardcore Torches (almost done)
- Fixed Spawning on the Bedrock Roof
- Added Every Compat for more W O O D
- Added most of the compat for Malum Spirit drops
Файлы
Hexxed.mrpack(61.83 MiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
v0.3
Загрузчики
Forge
Версии игры
1.19.2
Загрузок
1.9K
Дата публикации
2 г. назад
