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Модпаки/FrameWalk Mobile
FrameWalk Mobile

FrameWalk Mobile

High-performance Fabric 1.21.11 pack for Android (Pojav/Mojo) made by ScrewedSause on modrinth and youtube

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Все версииFrameWalk Mobile v1.1.0

FrameWalk Mobile v1.1.0

Release1 мес. назад

Список изменений

FrameWalk Mobile v1.1.0 This update focuses on aggressive memory management and rendering shortcuts to hit a stable 60 FPS on budget ARM chips (Helio P35/A03s). We’ve gutted the remaining vanilla bottlenecks to lock the frame rate at the screen's max refresh rate.

➕ Added for Performance Podium: Essential bypass to run the latest Sodium builds on Pojav without crashing.

Methane: Replaced the entire lighting engine. By disabling shadows and light calculations, we gained a massive FPS overhead.

ModernFix (UPDATED): Drastically lowered RAM usage and patched several engine-level leaks that cause mobile crashes.

C2ME & Noisium: Multi-threaded world generation. Moving and loading chunks no longer causes the "stutter" common on 8-core mobile CPUs.

Exordium: Throttled the HUD/GUI rendering. This stops the hotbar and inventory from eating GPU cycles needed for the world.

Enhanced Block Entities: Converted chests and beds from laggy "entities" into optimized blocks.

Cull Less Leaves & More Culling (UPDATED): Aggressively stops the GPU from rendering any hidden geometry or transparent leaf layers.

ThreadTweak: Optimized how the game handles tasks across the phone's CPU cores to prevent overheating/throttling.

BadOptimizations (UPDATED): Added for micro-stutter fixes in the renderer that Sodium misses.

➖ Removed / Replaced Iris (Optional): Removed from the base config to save overhead. Shaders are NOT for low end phones that try to get anything close to 60 FPS on this hardware.

Standard Sodium Configs: Wiped and replaced with a low-poly/fast-draw preset.

Redundant UI Mods: Removed any non-essential HUD mods that were adding to the "ImmediatelyFast" workload.

Vanilla Lighting: Effectively disabled via Methane to prioritize raw frame throughput.

⚙️ Recommended Pojav/MojoLauncher Tweaks Renderer: Use Zink (or HolyGL if Zink stutters on your specific A03s variant).

Resolution Scaler: Set to 50-60% (use 25% if you really want more fps for some reason, go on im not gonna judge you).

Allocated Memory: Lock at 1200MB - 1500MB. Assigning more will cause Android to kill the app, meaning the game will crash.

Файлы

framewalk update 1.1.0 1.1.0.mrpack(27.45 KiB)
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Метаданные

Канал релиза

Release

Номер версии

v1.1.0

Загрузчики

Fabric

Версии игры

1.21.11

Загрузок

88

Дата публикации

1 мес. назад

Загрузил

ID версии

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