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Exsanguination

Exsanguination

A Forge 1.20.1 Hardcore Vanilla Minus Modpack

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Все версии→Exsanguination 0.0.1

Exsanguination 0.0.1

Alpha19.03.2025

Список изменений

Update 0.0.1

  • Added the Awakening and Awakening (golden_awakening) enchant that boosts armor sets
  • Bane of the Arthropods, Pillager’s Bane, Sculk Smite damage Rework.
  • Nerf to kimono + forgotten hat combo
  • Made the biome makeover pillagers 60% chance of spawning with a revolver
  • 25 New Bosses/Mini Bosses
  • Custom pillager gun raid with revolvers and shotgun vindicators
  • Some guns?+ radars need tech scrap
  • Healing talisman from wraiths and piglin ghosts
  • Spectre ammo from ectoplasm
  • Replace Biome Makeover ectoplasm with JEG ectoplasm
  • Biome Makeover ectoplasm changed to Ecto Starter
  • Many-MANY renames of items
  • Removed Nether Depths Upgrade Potions (Nether Pufferfish Wither and Eyeball Fish Lava Vision)
  • Fixed Some Potion Incompats
  • Removed Items and Enchants from base Survival and JEI (But can be seen in the creative menu)
  • Used custom First Aid and Scaling Health Datapacks
  • Added a ton of items with new features
  • Tough as nails and Create Compat
  • Wandering Villager Rebalance: (Changed slightly and added Alex Mobs Trades) Water Bottle 4 1 Emerals, max 2 Ferment Eye 4 1 Emerals, max 3 Milk for 4 4 Emeralds, max 2 Invis 4 5 emeralds, max 5 15 For wilting roots RARE, max 4 30 For recovery Compass RARE, max 1 15 For magnetic compass Normal, max 1 20 For wilting rod RARE, max 1
  • GUNS :Trigger,precision,autocannon head are needed for all craftables
  • Gun blueprints could be traded from Piglins, Fished in the nether and overworld/end, found in mineshafts
  • Awakening Bonuses and Armor Rebalances for Outer End Armor
  • Fix Crimson Flesh to be edible
  • Added Datapacks for Capsid Recipies and Witch Quests
  • Wilted Woodset (50% Done)
  • Polar bear and sculk mob Attribute Redux
  • Continents Mod
  • Nether only could be acsess by dimentional tears
  • New Curios
  • Villager trades are not permanent and villages discounts have a hard limit
  • VILLAGES SPAWN 2500-5000 BLOCKS AWAY!
  • Just enough guns easter egg guns
  • Melee entity hit effects
  • Massive Recipe rework (Look at the kubejs scripts)
  • Copper Toolset and nerfs to pickaxes and hoes under iron
  • Revival on Starfish
  • Pet beds require undying totem
  • Removed lava fishing rod
  • Durability on Compasses, Wrenches, Ect
  • Dungeons and taverns
  • Yung’s Mods
  • FLINT SHEARS = EARLY SHEARS
  • TOTEM OF REGENERATION FROM UNDYING + POSSESION
  • ADDED PAST AND PRIMITIVE ARMOR TRIMS INTO ALEX’s CAVES BIOME
  • tiny nether stars yay
  • ARMOR AND TOUGHNESS PENETRATION FOR PICKAXES [5 to 40] +
  • REACH FOR HOES [0 to 1]
  • KNOCKBACK FOR SHOVELS [0 to 5] + -Removed apple mashers
  • Error end biome sculk spawning
  • 5% Protection/Resistance/Armor penetration to sculk mobs -- Alternate warden armor recipe FROM SCULK MOBS
  • Need souls for turning on warden armor
  • Added Wilted Features
  • More heart of purity/sculk heart crafting recipies
  • Eyeball fish in Visceral Heap
  • Sediment Devourer Recipe remake + gives hunger
  • Galena recipe remake
  • Experience chunks from otherside block grinding
  • Spartan armor+weapons easter eggs in zombies variants
  • Piglins + family deal vulnerability
  • Sculk mob deals broken armor and FEAR
  • Endermites + white enderman do random teleport
  • Creepers could explode with hemmorage
  • Removed all trim recipies and replace them with mimicream with cobble/trim material
  • Magnetite turns into scarlet and azure neodymium
  • Add Armor Set Bonuses For [For Awakening] (Some Might Of Changed): Magical Power Gold + Gold Shield (At least protection IV): Magic Resistance + Magic Damage + Golden Osmosis + Mining Fatigue Immunity + 150% Gold Weapon Damage Deflection Chainmail: Arrow Resistance (%130)+ [Melee Damage] (150%) Engarde  Iron With Iron Shields: Iron Skin [II + No shield] Crystallised Engarde Diamond With Diamond Shields: Diamond Skin [II + no shield] Biohazard Hazmat: Cure + [180% Damage On Raygun isUsingMainHand] + Ranged Vunerbility (75%) + Immunity To Some Negative Effects Warden Sickness Warden Armor (Any): Soulbleed + Potion Sickness (Potion Sickness) [Awakening Removes Potion Sickness] Removeable With Flask (8 Mins) Magnetic Connundrum Magnetic Helm + Ferroslime Boots + Magnet + Slam Shield: Jump Height + Meele Damage (125%) + Ranged Damage (65%) + Ranged Resistance (135%)/ Melee Vunerbility (75%) + Weaker Mending (With Pulsargun) Animal Power Cave Centipede/Outback + Turtle Shell/Spiked Turtle Shell/Frontiersman/Froststalker + Crocodile Chest/Tarantula + Flying Fish/Roadrunner/Soulsucker: Resistance I [II] + Regeneration I [Infinite Flight/Filled With Animals With Bear Dust/Hair On Offhand and Cooked Heart Of Iron] Bear Dust/Hair Deals Wither Damage When In Set 1000% Damage on Cooked Heart Of Iron Aquantic Archeotechnology Alex Caves’s Diving Gear: [Dolphin’s Grace] + 1+ range and 150% Copper Weapon/Tool Speed In water+ [(15) Stamina] Tectonia Tectonic Armor: 150% Faster Extintion Spear + Tough As Nails Heat Modifier + Ranged resistance shred Leaf Litter Leaf Armor: Speed I + -10 Fire Resistance [+30 Stamina] Mountain Climber Wool Armor: Jump Boost I + -Fire Resistance [+30 Stamina] Sugar Rush Sugar Armor: 150% [Speed III] + 75% Damage on Frostmint Spear, And 150% Speed + 75% Damage on Candy Gun + [Broken Armor I] Netherforged: Netherite: 0.125 [2.5] Damage Reduction + Cold Resistance (When Enchanted) + Strength When Lava Master Archer Leather + Any Spartan Quiver: [Resistance II] + Trueshot II [IV] + -30% walking speed
    Heretic Purity Pure Darkness Cloaks: [Speed II] + [Strength II] + 50% Dreadbow Damage Cogwheeled Perfection Create’s Diving Gears (Both Netherite and Copper) + Create Googles: [Haste In Water+Lava]
  • Some of the Armor Sets I forgot to add to this changelog sorry find it out yourself via the tooltips
  • Add Trim Abilities: Sulfur: Strength? (0.5)+Irradiated (0.25)? + [Irradiated Immunity]? Uranium: Resistance? (0,25)+Irradiated (0.25)? Pearl: Luck (10) Amber: Health boost (2) + Slowness Bioluminescence: Glowing? (0.25) + Faster Swimming Occult: Less Vision + No Regeneration + Lifesteal Pure Darkness: Stealth (15)+ Less Health + Less Vision Azure: Higher Knockback + Reach (0.25) On Azure + Attack Speed Scarlet: Lower Knockback + Fortune? (0.25) On Scarlet + Mining Speed Gold: Magical Defence (15)? + Magical Attack (15)? Glowworm: Glowing + - Mob detection range + (1,25) Jump Hight Nether Rose Quartz: Attack Damage + (-resistance) Radiant Essense: 5% Gun damage - Repair cost + sugar rush Candy Cane: -5 Stamina + %5 penetration
  • Added Skeleton Abilities (56% Chance To Spawn With The Following): Broken Armor (15%) Fear (10%) Dream/Home Spawn (10%) Oiled Up/Oiled (10%) Weakness (5%) Slowness (5%) Exsanguination (5%) Kultz (5%) Poison (5%) Lightning (5%) Earthquake (5%) Combustion (5%) Launch (5%) Disoranisation (5%) Explosion (3%) Blindness (3%)
  • Warden Heart Rebalance Could be cut in a cutting board to create Cut Warden Heart Could be able to make cursed hearts Warden Heart Could Be eaten to get: Curse (2 min)+ Mending (1 min)+ Nausea (5 sec) + Launch + Explosion + Strength III
  • Warden Fruit (Power) Made from 2 Cut Warden Hearts + 2 Screecher Soul
  • Strength Potions Beans 4 Directly Consumed To Increse Damage (5 Max) Makes an warden armor trim that increases base attack damage by (25 Per Set)
  • Cut Warden Heart Introduction Eater to gain Curse (5 min) + Mending II (2 min) + Explosion + Strength II Cold, Could be placed on curios slot to cold -Burning Wilted Heart Netherack dust on wilted heart Hot, could be curioed
  • Add Difficulty Slider Add cursed and chance hearts -Astrocarts Bear, Subterrenadon, Camel, Horses, Tusklin,
  • Frozen Flesh (Chill + Fire Resistance)
  • Armor Trim Heat

Файлы

Exsangunation 0.0.1.mrpack(202.33 MiB)
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Метаданные

Канал релиза

Alpha

Номер версии

0.0.1

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

223

Дата публикации

19.03.2025

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