I made a Scarpet script to allow players to use Carpet's fake players as actors.
Load it with the command /script load actors
Paths
They are the core of the script.
Create a path with /actors path create <path_name>
By default, a path does nothing. You have to add at least 1 point with /actors path add <existing_path_name>
Points are the positions the entities will go to when started with /actors path start <existing_path_name>
There are a few more useful commands related to paths. The game will guide you with suggestions.
Scenes
Basically, they allow you to run multiple paths at the same time.
The commands are similar to the path commands.
Once you've added the entities you want to follow specific paths with /actors scene add <existing_path_name> <existing_scene_name>, start the scene with /actors scene start <existing_scene_name>
Extras
Use /actors look to make entities look at you. You can even use it before starting a path/scene to make them look at you while following a path.
/actors follow will make entities follow you.
IMPORTANT
Don't expect something big or an advanced AI. I barely had time to make this and the code is a mess, but it works.
Not tested in multiplayer.
The game crashed a couple of times while making it, but I haven't been able to reproduce it.