over 55+ mod and shader updates awaiting you
This update focuses on performance improvements, bug fixes, and visual upgrades.
It also brings back a fan-favorite feature and improves overall gameplay experience.
💡 Fun fact: This update was supposed to be small… it wasn’t.
⚠️ Note: This changelog highlights the most important changes — not everything is listed here.
This update brings the pack to Minecraft 1.21.11 and introduces new decoration options, performance improvements, and several internal changes.
The official DayOfMind Community Server is now available: DayOfMind.mcserv.fun
Your world should mostly remain intact, but blocks from removed mods may disappear.
This version may still be unstable in certain scenarios that I have not yet been able to reliably reproduce.
If you encounter issues, please report them on Discord so I can investigate.
Accurate Block Placement Reborn 1.3.11+mc-1.21.9-1.21.11
Officially adds support for 1.21.11
Switches from Yarn to Mojang Mappings in preparation for Deobfuscation / 26.1
Updates the Russian translations thanks to @chtko in #38
Fixes use state of items being reset when a new block was targeted
Balm 21.10.11+fabric-1.21.10
Chat Heads 1.2.0
Create 6.0.9 build-1 for 1.21.10
Enderscape 2.1.0
Changes
Added unique model for baby Rustle
Added Russian localization by AstardGrimoire
Added Immersive Overlay icon integration
Driftlets are no longer separate mobs with separate loot table, spawn egg, etc.
Fixed Issues
enderscape:structure\\\\\\\\\\\\\\\_music tagIxeris 3.8.6+1.21.11-fabric
[1.21.10] Traveler's Backpack 10.10.5
voxy 0.2.9-alpha
- Fixed ContainerScreenDrawEvent.Background firing unreliably on Fabric
- Fixed 1.19.2 crash at startup
- Fixed thread checking in API when mod is disabled
Backport of crash fixes from later Lithostitched versions to 1.21.10.
- Fixed mobs not burning in daylight
- Updated ru_ru translations (Thanks to mpustovoi)
- Fixed server-enforced value for "Full Screen Cave Mode Dimensions" being ignored.
- Fixed pitcher plant not appearing on the map.
- Fixed crash with older Create versions or other mods that interact with the map in similar ways. The compatibility can't fully be fixed on my end but at least it won't crash.
Huge thanks to @amiralimollaei for submitting these changes as a pull request!
Many longstanding issues have now finally been fixed – Blur is now smoother than ever :D
Key Improvements & Fixes:
- Revamped Blur Animation: Complete overhaul of the blur animation calculation logic, including runtime detection of blurred screens for improved compatibility.
- Stabilized Fade Animations: Resolved an issue where fade animations desynchronized during rapid screen transitions (e.g., holding E or Esc). This ensures smooth and consistent fade-in/out effects.
- Eliminated Frame Skipping/Resets: Fixed bugs that caused frames of the fade animation to be skipped or animations to unexpectedly reset. Now provides a consistently continuous animation.
- Independent Blur & Gradient Control: Decoupled the background blurriness animation and background gradient animation, allowing for separate and independent control over each.
- "Force Disabled" Screens: Deprecated the "excluded screens" configuration, Use "force disabled screens" for clearer and more intuitive control.
- New Animations for Title Screens: Added animations for the "Blur Title Screen" and "Darken Title Screen" options, leveraging the new decoupled animation functionality.
- Enabled Blur on Ignored Screens: Added blur to the book edit/view/sign screens, command block edit screen, and sign edit screen, with configurable options in the settings.
- Performance Optimization: Improved performance by preventing unnecessary drawing when animations are completely faded out.
- Improved Mod Compatibility: Increased compatibility with other mods and modded scenarios by utilizing simpler, more chainable Mixins.
- Fixed Blur Slider Issue on 1.21.11: Fixed a bug where the blur slider didn't work correctly past 10 in version 1.21.11.
- Truly Configure Gradient: Ensures that disabling the gradient completely removes any instance where Blur+'s special background gradient would be drawn, instead falling back to the original screen background.
- Eliminated Flickering: Fixed all known instances of flickering, including the title screen, excluded screens, force-disabled screens, and force-enabled screens.
- Support Beautify ropes #94
- Support Critters & Companions's silk lead #108
- Fix invisible chains on walls #109
✨ Added Crafting Tweaks compatibility
✨ Upgrade filter slots can be set with any item from JEI/REI/EMI by dragging
🐛 Fixed a connection crash when using the REI recipe transfer button
🐛 Fixed trident rendering incorrectly in tool slots
🐛 Fixed Gravestones compatibility not saving enchantments in backpack
🐛 Hotfix for void upgrade crash
- Fixed spawn eggs colors
- Updated translations

A vanilla+ modpack with a focus on biomes, furniture, storage, structures, lighting/ambient, graphics, sounds and more. Many small improvements, as well as many places to explore and discover.