
CaloCraft 2
CaloCraft is a combination of mods to create a personally satisfying Minecraft experience. It comprises of 240+ Mods and Resource Packs, ranging from world gen changes to new items and mechanics. 2.0 currently in Beta and anything is subject to change
Список изменений
CaloCraft Update 1.1 is HERE
There's quite a few changes in this first post-launch update, I have removed a few mods for reasons I'll explain shortly, and I have done a massive overhaul of the graphics and sounds.
Firstly, the removed mods:
- Terrastorage
- SpawnAnimations
- PureCopperTools
I removed these mods because:
-
Terrastorage was not really needed, and mostly redundant. No one used it.
-
SpawnAnimations still allowed mobs to attack the player whilst they were still coming out of the ground. So it was possible to have a creeper IED
-
PureCopperTools simply cluttered the crafting pool for no good reason.
Updated Graphics!
- Updated Complimentary Reimagined 5.3 + Euphoria to Complimentary Unbound 5.4
- Added in-depth PBR Materials
- Tweaked Animation for cutting trees
- Removed Minimal Shader
- New Connected Textures
- Reworked weather
- Removed Various Texture Packs
- Added Vanilla Mashup (and a shiny new menu screen!)
- Added "AutoHUD"
- Added "HoldMyItems"
New/Reworked Sounds
- Made rain less loud
- Made portals less loud
- Rain & Portals will now play different sounds
- Added new footprint sounds
- Rain droplets will now make different sounds depending on the type of block it has landed on
Bug Fixes
- Fixed Crafting Conflicts for Vanilla Crafting Stations
- Fixed Mobs attacking players before they (the mobs) spawned
- Fixed the TARDIS landing with the door sometimes locked
- Fixed The vortex clipping through the TARDIS doors
- Fixed a big where employed villagers would not relocate their workstation after it was broken
- Fixed a bug with chipped blocks being invisible
- Fixed a duplication glitch
- Fixed a bug where captured villagers would lose their trades upon being released
- Fixed a bug where the skybox would rotate forwards and backwards at the same time
- Fixed a bug where shaders would break upon entering or exiting a TARDIS
Known Bugs & Quirks
- Various Crafting conflicts between Create crafting methods
- Modded Items not always flush with new holding animation
- Not every "shiny" item is reflective
- General Server Lag/Frame loss with Create contraptions nearby
- Some mods having outdated or poor tutorials
- Extensive Loading times
