
Blooming
Follow the quest, expand your world, don't die | Various challenges to choose in game!
Список изменений
Overall changes (
Added {
Immersive Engineering (You're welcome all you tech modders)
ChoiceTheorem's Overhauled Village
The Hordes (ITS BACK BABY!)
Ultimate Spawn - Finally you don't have to run to 0,0 this will force you there.
}
Updated {
Atlas Lib
}
Changed {
HQM [
Added All Immersive Engineering Advancments
The starting quest (In the vanilla tab at the bottom right) had it's base worldborder changed from 256 to 64.
Reordered Alex's Mobs and Alex's Caves pages to look nicer.
Added in fluff text to all Vanilla advancements missing it
Added in some fluff text to other advancements
Added in the name of the advancements in the task area
Fixed some grammatical errors
Updated the Discord to include a suggestions area for fluff text for advancements that don't have fluff text.
]
Alex's Mobs [
The maximum distance a farseer can spawn from the world border. 100 -> 25 (This was done because the worldborder is significantly closer to the player in this pack.
]
Hordes [
Zombie villagers spawned by the horde can now be cured.
Zombie Horses are not aggressive.
Disabled Infection
Piglins and Illagers do not attack zombie mobs.
Zoglins do not attack non-zombie mobs.
]
}
)