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Моды/ZombiesEverywhere
ZombiesEverywhere

ZombiesEverywhere

Do you like zombie games? Are you troubled by the difficulty of the original Minecraft version being too simple? It's okay, now this Zombies Everywhere may meet your needs!

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Все версии→ZombiesEverywhere 1.3.9-neoforge+mc1.21.1-release

ZombiesEverywhere 1.3.9-neoforge+mc1.21.1-release

Release10.09.2026

Список изменений

V1.3.9 Changelog

Fixes:

  1. Reworked the Infection mechanics:

    • Changed the conditions for applying Infection. Only zombie types added by this mod can now inflict Infection on players (previously every mob in the vanilla zombie family could).
    • Fixed NPCs (such as maids) being unable to cure their Infection by eating golden apples and other food.
    • For NPCs that cannot eat, right-clicking them while holding a cure item now cures their Infection directly.
    • Added an Infection spread mechanic: any living entity can now be infected, and an infected living entity has a chance to spread the Infection when it attacks other living entities.
    • Added a cure item config file at config/ZombiesEverywhere/infection/cure_items.json
    • Mod zombies are now immune to Infection: instead of being weakened, they gain Corruption Boon, in which every penalty of the Infection is mirrored into a bonus of the same magnitude (the same speed penalty becomes an equal speed boost; the same max-health drain becomes an equal max-health bonus). Levels, the immunity window, the level cap and the spread rules are all shared with the Infection effect.
  2. Improved the reload mechanism for external config files: If an external config file is edited incorrectly, the mod now automatically backs up the broken file and re-injects the built-in default config extracted from the mod. At most 5 backups are kept per config; once the limit is exceeded, the oldest one is deleted.

  3. Improved zombie pathfinding.

  4. Fixed inconsistent arrow returns when switching arrow types during Arrow Collection with the Corrupted Bow.

  5. The Infection (and Corruption Boon) effects now use their own icon instead of borrowing the vanilla Poison icon.

Additions:

  1. Poison Zombie enhancement: The Poison Zombie now leaves a trail of poison along its path; players standing in it take continuous poison damage and are slowed.

  2. Combat value display: This update settles on two ways to display combat values: World & HUD.

    • [World]: the value display from previous versions, improved in this update:
      • Improved value styling and floating animation.
      • Floating values are no longer limited to mob types: damage dealt by players to other creatures, and healing, are now displayed as well.
    • [HUD]: unlike the previous display, values are shown as a queue at a fixed position on screen, HUD-style. The two modes are mutually exclusive; in multiplayer, only the server's config takes effect.

Файлы

zombies_everywhere-1.3.9-neoforge+mc1.21.1-release.jar(12.17 MiB)
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Канал релиза

Release

Номер версии

1.3.9-neoforge+mc1.21.1-release

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

19

Дата публикации

10.09.2026

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ID версии

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