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ZombieApocalypseSSS

ZombieApocalypseSSS

ZombieApocalypseSSS is a comprehensive Minecraft plugin that transforms your server into a thrilling zombie survival apocalypse. Featuring advanced zombie AI, evolving variants, player infection mechanics, psychological horror elements, and dynamic events

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Все версииZombieApocalypseSSS 4.3.1

ZombieApocalypseSSS 4.3.1

Release1 нед. назад

Список изменений

ZombieApocalypseSSS – Bug Fix Report (v4.3 → v4.3.1)

Custom Items Retained

  • Bandage – stops bleeding
  • Antivirus – cures infection
  • Adrenaline – speed/strength boost (now with 60s cooldown)
  • ZombieCamo – zombies ignore you for 60s
  • Radio – detect next supply drop location

Removed Items

Gun system (commented out), Ammo, Landmine, Grenade, Flashbang, MedKit — stubs removed from ZombieUtils.


Bug Fixes

#SeverityFileDescription
1🔴WorldEventTaskBlood Moon now rolls once per night, not every 5 s (was ~99% effective chance)
2🔴ZombieApoc/zapoc infect & /zapoc cure now use infectionPointsKey (new system)
3🟠PlayerStatusTaskRemoved legacy infectKey migration block that caused same-tick inconsistency
4🟠WorldEventTaskSupply drop location uses getHighestBlockYAt on main thread safely
5🟠WorldEventTaskLoot chance uses nextDouble()*100 (was nextInt(100) >= double)
6🟡PlayerStatusTasktickCount changed to long (no overflow)
7🟡ZombieApocisPlayerInfected() now checks infectionPointsKey
8🟡WorldEventTaskBlood Moon messages routed through i18n system
9🔴ZombieCleanupListenerZombie tracking restored on chunk reload (ChunkLoadEvent)
10🔴ZombieApoc/zapoc reload unregisters old StructureManager listener (was multiplying on each reload)
11🟠StructureManagerStructures skip ocean/river biomes
12🟠ZombieBehaviorTaskScreamer config now reads from correct file (zombies.yml) and correct path
13🟡WorldEventTaskSupply drop rotates among random online player (not always first in list)
14🟡PlayerStatusTaskBleeding uses System.currentTimeMillis() for stable 2 s interval under lag
15🔴AntivirusItemNow clears infectionPointsKey — previously never worked
16🔴ZombieUtilsAll getItemByKey calls are null-safe with log warnings
17🟠AdrenalineItem60-second cooldown added (was infinite-spam)
18🟠ItemListenerEquipmentSlot.HAND guard prevents items firing twice per click
19🟡PsychologicalHorrorTaskHallucination zombie spawned as PLUGIN reason, not intercepted by SpawnListener
20🟡RadioItemCooldown lore update checks both main hand and offhand
21🟡SpecialZombieListenerNamespacedKey for ability cooldown cached (not created per-hit)
22🔴ZombieCamoItemNow writes to plugin.getCamoKey() ("apoc-camo") — previously never worked
23🔴BandageItemChecks PersistentDataType.INTEGER (was BYTE) — previously never worked
24🔴ZombieBehaviorServiceonPlayerDeath uses correct key names — bleeding/infect now cleared on death
25🟠ZombieUtilsRemoved dead stubs for unregistered item keys (gun, ammo, landmine, etc.)
26🟠ZombieBehaviorServiceBleeding config reads from zombiesConfig (was pluginConfig)
27🔴ZombieApoc/zapoc give <gun> no longer NPE-crashes; shows friendly message
28🟠ZombieBehaviorTaskmoans, mutation, zombie-breaking now read from zombiesConfig
29🟠ItemProtectionListenerCMD validation uses getItemsConfig() (was getConfig())
30🟠ZombieApoc/zapoc stats shows actual infection points (was always "NO")
31🟠ZombieBehaviorTaskScreamer config path fixed: zombies.types.screamer.*
32🟡SurvivalGuideListenerGuidePage.valueOf() wrapped in try/catch

Файлы

ZombieApocalypseSSS-4.3.1.jar(234.50 KiB)
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Метаданные

Канал релиза

Release

Номер версии

4.3.1

Загрузчики

Paper
Purpur

Версии игры

1.21–1.21.11

Загрузок

63

Дата публикации

1 нед. назад

Загрузил

ID версии

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