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Моды/ZeroSeek
ZeroSeek

ZeroSeek

High-performance Memory-Mapped I/O, Concurrent World Generation, Hardware GPU Acceleration, and Integrated StarLight Lighting Engine for Minecraft servers.

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Все версии→ZeroSeek 1.1.0

ZeroSeek 1.1.0

Beta27.07.2026

Список изменений

Changelog

What's new in this build

Added

  • Windows MMap prefetch via PrefetchVirtualMemory (FFM) in MadviseHelper.
    • Linux continues using posix_madvise (WILLNEED / DONTNEED).
    • Windows DONTNEED is intentionally a no-op; the OS manages page lifetime.

Changed

  • Status now lists MMap prefetch on both Windows and Linux.
  • Removed the old "Windows PrefetchVirtualMemory fallback" backlog item.
  • Corrected output jar name to zeroseek-1.0.0.jar.
  • MmapRegionIo debug log messages now use generic "MMap prefetch" wording.
  • ZeroSeekConfig: added FUTURE comments for maxMappedBytes and chunkLoaderThreads.
  • AsyncChunkService: added a FUTURE comment for the reserved loaderPool.

Removed

  • Dead AsyncChunkService.prefetchChunk(ServerLevel, ChunkPos) method.
  • Unused RegionFileVersion import in RegionFileMixin.
  • Unused WeakReference import in EntityHibernation.

Fixed

  • MadviseHelper: corrected Linux advice constants and separated platform logic into clean Linux / Windows / no-op paths.
  • MadviseHelper: Windows PrefetchVirtualMemory binding now works correctly with MemorySegment.ofAddress(...) for the WIN32_MEMORY_RANGE_ENTRY layout.

Infrastructure

  • Added this changelog file.

Файлы

zeroseek-1.1.0.jar(56.74 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

1.1.0

Загрузчики

Fabric

Версии игры

1.21.11

Загрузок

66

Дата публикации

27.07.2026

Загрузил

ID версии

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