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Моды/XenoFactions
XenoFactions

XenoFactions

Xenofactions is a fork of the Xradar factions mod with various improvements and usability for server owners wanting a factions/claiming mod without using plugins.

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Все версииXenoFactions 2.2.2

XenoFactions 2.2.2

Release24.08.2026

Список изменений

Pull request: secure and distribute Wall Art controllers

  • Made Wall Art configuration opening server-authoritative and restricted it to the controller's UUID owner, with localized denial feedback.
  • Added the missing Wall Art block display name and a localized /xwallart confirmation.
  • Added the permission-free /xwallart player command, including safe item dropping when the inventory is full.

Pull request: fix Wall Art collision and wall orientation

  • Made Wall Art non-colliding like vanilla 1.7.10 vines while retaining its thin metadata-oriented selection and ray-trace bounds.
  • Derived the controller's supporting-wall facing from the clicked horizontal face, rejected vertical attachment, and stopped player yaw from overwriting placement metadata.
  • Added clicked-side support validation, centralized placement/support direction mapping, and replaced invalid metadata's full-cube bounds with a safe thin panel.

Pull request: synchronize Wall Art controller visibility

  • Invalidated cached client block geometry when synchronized Wall Art image, facing, or display dimensions change, so configured controllers disappear and cleared controllers reappear immediately.
  • Explicitly synchronized newly placed Wall Art tile metadata after server-side ownership and facing initialization.
  • Preserved hash-driven controller visibility, thin interaction and inventory geometry, and the existing tile renderer and server update path.

Pull request: fix Wall Art block rendering

  • Hid configured Wall Art controller geometry while preserving the downloaded-image TESR and the logical block's interaction bounds.
  • Added a dedicated Forge 1.7.10 block renderer for metadata-oriented thin fallback panels in the world.
  • Rendered the Wall Art inventory item as a fixed, thin vertical panel using its neutral fallback texture.

Pull request: re-audit Wall Art importing against ImageFrame

  • Added an independent Wall Art source policy with correct Postimages page/CDN defaults, bounded source dimensions and bytes, manual redirect limits, and separate success/failure cooldowns.
  • Added bounded HTML image-page resolution for secure OpenGraph metadata and a limited image fallback, while revalidating every resolved URL and redirect with the existing SSRF protections.
  • Switched Wall Art requests to a browser-compatible user agent, retained byte-level PNG/JPEG verification and memory-efficient source subsampling, and improved actionable HTTP, resolver, timeout, size, and decode errors.
  • Refactored the asynchronous import lifecycle and all Wall Art-specific source files for readable Java, accurate in-progress/cooldown messages, short failure retries, sanitized diagnostics, and main-thread-only world updates.

Pull request: fix Wall Art image importing

  • Separated bounded Wall Art source downloads and source-dimension safety checks from the much smaller custom faction flag import limits.
  • Added metadata-first PNG/JPEG decoding with source subsampling so normal high-resolution photographs are efficiently scaled into the selected 128x128 through 640x640 Wall Art canvas.
  • Improved direct HTTPS image handling with byte-based format detection, query-safe parsed-host validation, per-redirect SSRF checks, bounded streamed downloads, image-oriented request headers, and clearer errors for HTML or unsupported payloads.
  • Retained server-worker processing, final-image hashing, bounded PNG storage and transfer, and the existing HTTPS host whitelist.

Pull request: fix Wall Art block and configuration GUI

  • Centered and restored the Wall Art URL, display-size, and download controls by separating display dimensions from the inherited GUI screen dimensions.
  • Preserved URL text and selected dimensions across GUI resizing, and added an inline prompt for empty submissions.
  • Replaced the missing fallback texture reference with the existing neutral concrete panel texture while retaining dynamic image rendering.
  • Made wall-mounted controllers drop when their supporting wall is removed using Forge 1.7.10 side-solid checks.

Pull request: fix Forge 1.7.10 Wall Art compilation

  • Updated Wall Art support checks to use Forge 1.7.10 ForgeDirection values for each neighboring wall face.
  • Removed the unreferenced legacy image-placement helper that still wrote deleted URL, name, and string-owner fields directly into Wall Art tile entities.
  • Preserved the server-authoritative Wall Art service, metadata-only tile entities, and the wall_image_block registry identity.

Pull request: fix development runClient identities

  • Restored GTNH's blank-name Developer<random numbers> behavior for default development clients.
  • Assigned one fresh random UUID during each Gradle invocation before the run task finalizes its properties, while retaining validated independent devUsername and devUuid overrides.
  • Kept runClient identity logging read-only so task execution no longer attempts to mutate finalized Gradle properties.

Pull request: isolate faction saves and randomize development players

  • Reset all faction, membership, diplomacy, claim, cooldown, protection, and overlay runtime state at the logical-server overworld lifecycle boundary, while retaining one shared database across dimensions.
  • Bound cached faction data and auxiliary JSON persistence to the active save so a new or reopened world cannot inherit another world's state.
  • Give each runClient execution a validated random development username and UUID by default, while preserving independent devUsername and devUuid overrides.

Файлы

Xenofactions-2.2.2.jar(33.33 MiB)
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Метаданные

Канал релиза

Release

Номер версии

2.2.2

Загрузчики

Forge

Версии игры

1.7.10

Загрузок

38

Дата публикации

24.08.2026

Загрузил

ID версии

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