
WynnIris
An Iris fork with built-in Wynncraft shader effects. Renders glint effects, custom skyboxes, translucency, and player emotes directly in the shader pipeline.
20.3K
7
Список изменений
New Features
Mist Woods Biome Fog
- The Mist Woods fog in Fruma now works with shader packs, matching the vanilla experience
- Smooth transitions when entering and leaving the area
- Fog covers both terrain and sky
- Nighttime fog stays atmospheric instead of turning pitch black
- Only active in the Mist Woods, will not affect render distance or any LOD mods elsewhere
Transition Screen Effects
- All 19 Wynncraft screen transition effects now work with shader packs
Emissive Items
- Wynncraft emissive items now glow properly with shader packs
- "Entity Emissivity" slider added to Sodium settings
Shadeless Textures
- Wynncraft flat-lit textures now render without directional shading, matching vanilla
Improvements
Skybox
- Rewrote skybox rendering to fix back-face culling holes and flickering
- Added Distant Horizons compatibility
- Added "Night Vision Disables Boost" toggle in Sodium settings
- Improved detection stability with longer hold time before fade-out
Shiny Glint
- Reworked shiny glint into a cleaner directional sweep effect
- Fixed false glint triggers on some VFX display entities
Known Issues
- Not all features work correctly with every shader pack. Some packs like Photon may have visual bugs.
- Complementary is the primary shader pack used for testing and is the only pack where things are reasonably guaranteed to look right.
- Individual shader pack compatibility is a long term goal. If you run into issues with a specific pack, feel free to report them!
Файлы
WynnIris-1.0.6+1.21.11-fabric.jar(2.82 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.6+1.21.11-fabric
Загрузчики
Fabric
Версии игры
1.21.11
Загрузок
4.1K
Дата публикации
2 нед. назад
