
WorldEngine
Fabric server mod that lets you create multiple worlds in a single server with per-world gamerules, inventory isolation, & mob spawn control. Install clientside for custom portals built from ore blocks.
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Breaking change:
All existing obsidian-based portals are automatically deactivated on upgrade. Rebuild portals using ore block frames.
What's new:
- Custom portal block — WorldEngine portals now use a dedicated animated block instead of vanilla nether portal blocks. Completely eliminates interference with vanilla nether/end portals.
- Ore block frames — Build portal frames from iron, copper, redstone, lapis, diamond, gold, emerald, or netherite blocks (entire frame must be one type).
- Ore item activation — Right-click a linked frame with the matching ore item (e.g., diamond on diamond block frame) to activate. Consumes 1 item in survival.
- Teleport warmup — 1.5 second delay with action bar countdown. Step out to cancel.
- Client-side rendering — Animated translucent portal texture with colored particles. Requires the mod on both server and client for portals to function.
Bug fixes:
- Fixed vanilla nether portals routing players through WorldEngine portals on return trips.
- Fixed portal re-activation failing when clicking certain frame block positions.
Upgrade notes:
- Old obsidian portals will be cleared automatically on first startup. Rebuild with ore block frames.
- Players need the mod installed client-side to see and use custom portals. Without it, portals are non-functional but the server won't crash.
- Portal setup workflow unchanged: OP right-click frame (empty hand) → /we portal link
→ any player activates with ore item.
Файлы
worldengine-1.3.0.jar(176.58 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.3.0
Загрузчики
Fabric
Версии игры
1.21.11
Загрузок
214
Дата публикации
27.02.2026
