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{SPAWN_POINT_X} etc. which won't consider the "spawn coordinate", such as the one in The End{PLAYER_BED_X} etc. which is the last set bed/spawn location, without checking if it's valid{PLAYER_BED_SPAWN_X} etc. which also checks that the bed is valid for spawning{WORLD_TICK_DAY} which is the current world time/day time, instead of the total world time tick that {WORLD_TICK} returnsOriginal build time: 2019-03-09 20:25:10 UTC+2

Automatically run commands on world creation, dimension load, player login/logout/death and some other events