
World Packs
Give a world its own resource packs and force every joining player to load them, even on vanilla clients.
Оцените первым
60
0
Список изменений
First public release.
Features
- Pick and order resource packs per world from the Edit World screen
- Joining players are required to load them — works with completely unmodded clients
- Packs are copied into the world folder, so worlds stay self-contained and portable
- The host gets the same packs applied locally, with no download
- Fully reversible — delete
worldpacks.jsonand the world is back to stock
Notes
- Only the host or server needs this mod installed
- Packs are served over a local HTTP port: random per-session URLs,
GETonly, SHA-1 verified by the client, and shut down with the world - For internet play, set a fixed
portinworldpacks.jsonand forward it alongside your game port — the default0picks a random port each launch - Only
.zippacks can be served; the protocol sends URLs, so loose folders can't be sent
Known limitations
- Tested on LAN only — internet play with port forwarding is unverified
- No configuration screen on dedicated servers; write
worldpacks.jsonby hand - Requires Fabric Loader 0.19.0+ on Minecraft 26.2
Файлы
worldpacks-0.1.0.jar(36.16 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
0.1.0
Загрузчики
Fabric
Версии игры
26.2
Загрузок
60
Дата публикации
17.08.2026
